#[non_exhaustive]
pub struct OsuFile { pub version: Version, pub general: Option<General>, pub editor: Option<Editor>, pub osb: Option<Osb>, pub metadata: Option<Metadata>, pub difficulty: Option<Difficulty>, pub events: Option<Events>, pub timing_points: Option<TimingPoints>, pub colours: Option<Colours>, pub hitobjects: Option<HitObjects>, }
Expand description

An .osu file represented as a struct.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
version: Version

Version of the file format.

general: Option<General>

General information about the beatmap.

  • key: value pairs.
editor: Option<Editor>

Saved settings for the beatmap editor.

  • key: value pairs.
osb: Option<Osb>

Contents of an .osb storyboard file.

metadata: Option<Metadata>

Information used to identify the beatmap.

  • key:value pairs.
difficulty: Option<Difficulty>

Difficulty settings.

  • key:value pairs.
events: Option<Events>

Beatmap and storyboard graphic events. Comma-separated lists.

timing_points: Option<TimingPoints>

Timing and control points. Comma-separated lists.

colours: Option<Colours>

Combo and skin colours. key : value pairs.

hitobjects: Option<HitObjects>

Hit objects. Comma-separated lists.

Implementations

New OsuFile with no data.

Appends .osb file.

Generates .osb file contents.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

The associated error which can be returned from parsing.

Parses a string s to return a value of this type. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.