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RuntimeHints

Struct RuntimeHints 

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pub struct RuntimeHints {
    pub ui_verbosity: UiVerbosity,
    pub debug_level: u8,
    pub format: OutputFormat,
    pub color: ColorMode,
    pub unicode: UnicodeMode,
    pub profile: Option<String>,
    pub terminal: Option<String>,
    pub terminal_kind: RuntimeTerminalKind,
}
Expand description

Normalized runtime settings loaded from environment variables.

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§ui_verbosity: UiVerbosity

Effective UI message verbosity.

§debug_level: u8

Effective debug level capped to the supported range.

§format: OutputFormat

Effective output format preference.

§color: ColorMode

Effective color-mode preference.

§unicode: UnicodeMode

Effective Unicode-mode preference.

§profile: Option<String>

Active profile identifier, when set.

§terminal: Option<String>

Active terminal identifier, when set.

§terminal_kind: RuntimeTerminalKind

Effective terminal kind hint.

Implementations§

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impl RuntimeHints

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pub fn new( ui_verbosity: UiVerbosity, debug_level: u8, format: OutputFormat, color: ColorMode, unicode: UnicodeMode, ) -> Self

Creates a fully specified runtime-hint payload with no profile or terminal metadata attached yet.

debug_level is clamped to the supported 0..=3 range.

§Examples
use osp_cli::core::output::{ColorMode, OutputFormat, UnicodeMode};
use osp_cli::core::runtime::{RuntimeHints, UiVerbosity};

let hints = RuntimeHints::new(
    UiVerbosity::Info,
    7,
    OutputFormat::Json,
    ColorMode::Always,
    UnicodeMode::Never,
);

assert_eq!(hints.ui_verbosity, UiVerbosity::Info);
assert_eq!(hints.debug_level, 3);
assert_eq!(hints.profile, None);
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pub fn from_env() -> Self

Reads runtime hints from the current process environment.

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pub fn with_profile(self, profile: Option<String>) -> Self

Replaces the optional active-profile label.

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pub fn with_terminal(self, terminal: Option<String>) -> Self

Replaces the optional terminal identifier.

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pub fn with_terminal_kind(self, terminal_kind: RuntimeTerminalKind) -> Self

Replaces the terminal-kind hint.

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pub fn from_env_iter<I, K, V>(vars: I) -> Self
where I: IntoIterator<Item = (K, V)>, K: AsRef<str>, V: AsRef<str>,

Builds runtime hints from arbitrary key-value environment pairs.

§Examples
use osp_cli::core::output::{ColorMode, OutputFormat, UnicodeMode};
use osp_cli::core::runtime::{
    ENV_OSP_COLOR, ENV_OSP_DEBUG_LEVEL, ENV_OSP_FORMAT, ENV_OSP_PROFILE,
    ENV_OSP_TERMINAL_KIND, ENV_OSP_UI_VERBOSITY, RuntimeHints,
    RuntimeTerminalKind, UiVerbosity,
};

let hints = RuntimeHints::from_env_iter([
    (ENV_OSP_UI_VERBOSITY, "trace"),
    (ENV_OSP_DEBUG_LEVEL, "7"),
    (ENV_OSP_FORMAT, "json"),
    (ENV_OSP_COLOR, "never"),
    (ENV_OSP_PROFILE, "uio"),
    (ENV_OSP_TERMINAL_KIND, "repl"),
]);

assert_eq!(hints.ui_verbosity, UiVerbosity::Trace);
assert_eq!(hints.debug_level, 3);
assert_eq!(hints.format, OutputFormat::Json);
assert_eq!(hints.color, ColorMode::Never);
assert_eq!(hints.unicode, UnicodeMode::Auto);
assert_eq!(hints.profile.as_deref(), Some("uio"));
assert_eq!(hints.terminal_kind, RuntimeTerminalKind::Repl);
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pub fn env_pairs(&self) -> Vec<(&'static str, String)>

Returns this hint set as environment variable pairs suitable for export.

§Examples
use osp_cli::core::output::{ColorMode, OutputFormat, UnicodeMode};
use osp_cli::core::runtime::{RuntimeHints, RuntimeTerminalKind, UiVerbosity};

let hints = RuntimeHints::new(
    UiVerbosity::Info,
    2,
    OutputFormat::Json,
    ColorMode::Always,
    UnicodeMode::Never,
)
.with_profile(Some("uio".to_string()))
.with_terminal(Some("xterm-256color".to_string()))
.with_terminal_kind(RuntimeTerminalKind::Cli);
let pairs = hints.env_pairs();

assert!(pairs.iter().any(|(key, value)| *key == "OSP_FORMAT" && value == "json"));
assert!(pairs.iter().any(|(key, value)| *key == "OSP_PROFILE" && value == "uio"));

Trait Implementations§

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impl Clone for RuntimeHints

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fn clone(&self) -> RuntimeHints

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RuntimeHints

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RuntimeHints

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for RuntimeHints

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fn eq(&self, other: &RuntimeHints) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for RuntimeHints

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impl StructuralPartialEq for RuntimeHints

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

Returns a reference to the value as Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns a mutable reference to the value as Any
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> QuoteExt for T
where T: ?Sized,

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fn push_quoted<'q, Q, S>(&mut self, _q: Q, s: S)
where Q: QuoteInto<T>, S: Into<Quotable<'q>>,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryClone for T
where T: Clone,

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fn try_clone(&self) -> Result<T, Error>

Clones self, possibly returning an error.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more