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CommandLineParser

Struct CommandLineParser 

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pub struct CommandLineParser;
Expand description

Shell-like parser used by the completion engine.

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impl CommandLineParser

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pub fn tokenize(&self, line: &str) -> Vec<String>

Tokenizes a line using shell-like quoting rules.

Tokenization is intentionally permissive for interactive use. If the user is mid-quote while pressing tab, we retry with a synthetic closing quote before finally falling back to whitespace splitting.

§Examples
use osp_cli::completion::CommandLineParser;

let parser = CommandLineParser;

assert_eq!(
    parser.tokenize(r#"ldap user "alice smith""#),
    vec!["ldap", "user", "alice smith"]
);
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pub fn tokenize_with_spans(&self, line: &str) -> Vec<TokenSpan>

Tokenizes line and preserves byte spans for each token when possible.

§Examples
use osp_cli::completion::CommandLineParser;

let spans = CommandLineParser.tokenize_with_spans("ldap user alice");

assert_eq!(spans[0].value, "ldap");
assert_eq!(spans[1].start, 5);
assert_eq!(spans[2].end, 15);
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pub fn analyze(&self, line: &str, cursor: usize) -> ParsedCursorLine

Parse the full line and the cursor-local prefix from one lexical walk.

The common case keeps completion analysis in one tokenization pass. If the line ends in an unmatched quote we fall back to the permissive tokenization path so interactive behavior stays unchanged.

cursor is clamped to the input length and to a valid UTF-8 character boundary before the parser slices the line.

§Examples
use osp_cli::completion::CommandLineParser;

let parsed = CommandLineParser.analyze("ldap user ali", 13);

assert_eq!(parsed.parsed.cursor_tokens, vec!["ldap", "user", "ali"]);
assert_eq!(parsed.cursor.token_stub, "ali");
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pub fn parse(&self, tokens: &[String]) -> CommandLine

Parses tokens into command-path, flag, positional, and pipe segments.

§Examples
use osp_cli::completion::CommandLineParser;

let tokens = vec![
    "ldap".to_string(),
    "user".to_string(),
    "--json".to_string(),
    "|".to_string(),
    "P".to_string(),
];
let parsed = CommandLineParser.parse(&tokens);

assert_eq!(parsed.head(), &["ldap".to_string(), "user".to_string()]);
assert!(parsed.has_pipe());
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pub fn cursor_state( &self, text_before_cursor: &str, safe_cursor: usize, ) -> CursorState

Computes the cursor replacement range and current token stub.

§Examples
use osp_cli::completion::CommandLineParser;

let cursor = CommandLineParser.cursor_state("ldap user ali", 13);

assert_eq!(cursor.token_stub, "ali");
assert_eq!(cursor.replace_range, 10..13);
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pub fn compute_stub_quote(&self, text_before_cursor: &str) -> Option<QuoteStyle>

Returns the active quote style for the token being edited, if any.

§Examples
use osp_cli::completion::{CommandLineParser, QuoteStyle};

assert_eq!(
    CommandLineParser.compute_stub_quote(r#"ldap user "ali"#),
    Some(QuoteStyle::Double)
);

Trait Implementations§

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impl Clone for CommandLineParser

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fn clone(&self) -> CommandLineParser

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CommandLineParser

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CommandLineParser

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fn default() -> CommandLineParser

Returns the “default value” for a type. Read more

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impl<T> Any for T
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

Returns a reference to the value as Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns a mutable reference to the value as Any
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn __clone_box(&self, _: Private) -> *mut ()

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Returns the argument unchanged.

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Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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const ALIGN: usize

The alignment of pointer.
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Should always be Self
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The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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Clones self, possibly returning an error.
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Performs the conversion.
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