pub struct Env {
pub HOME: Option<&'static str>,
pub TMUX_PANE: Option<&'static str>,
pub XDG_CONFIG_HOME: Option<&'static str>,
pub XDG_CACHE_HOME: Option<&'static str>,
pub OPENROUTER_API_KEY: Option<&'static str>,
pub NVIDIA_API_KEY: Option<&'static str>,
}Expand description
The environment variables we use
Fields§
§HOME: Option<&'static str>§TMUX_PANE: Option<&'static str>§XDG_CONFIG_HOME: Option<&'static str>§XDG_CACHE_HOME: Option<&'static str>§OPENROUTER_API_KEY: Option<&'static str>§NVIDIA_API_KEY: Option<&'static str>Trait Implementations§
Auto Trait Implementations§
impl Freeze for Env
impl RefUnwindSafe for Env
impl Send for Env
impl Sync for Env
impl Unpin for Env
impl UnsafeUnpin for Env
impl UnwindSafe for Env
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more