pub struct Handshake {
pub protocol_version: u32,
pub client_id: String,
pub capabilities: Vec<String>,
}Expand description
Client handshake message sent when establishing a connection.
Fields§
§protocol_version: u32Protocol version the client supports.
client_id: StringClient identifier (for logging and debugging).
capabilities: Vec<String>Capabilities the client supports.
Implementations§
Source§impl Handshake
impl Handshake
Sourcepub fn new(client_id: impl Into<String>) -> Self
pub fn new(client_id: impl Into<String>) -> Self
Create a new handshake with the current protocol version.
Sourcepub fn with_version(protocol_version: u32, client_id: impl Into<String>) -> Self
pub fn with_version(protocol_version: u32, client_id: impl Into<String>) -> Self
Create a handshake with a specific protocol version.
Sourcepub fn with_capability(self, capability: impl Into<String>) -> Self
pub fn with_capability(self, capability: impl Into<String>) -> Self
Add a capability to the handshake.
Sourcepub fn with_capabilities(self, capabilities: Vec<String>) -> Self
pub fn with_capabilities(self, capabilities: Vec<String>) -> Self
Add multiple capabilities to the handshake.
Trait Implementations§
Source§impl Archive for Handshake
impl Archive for Handshake
Source§const COPY_OPTIMIZATION: CopyOptimization<Self>
const COPY_OPTIMIZATION: CopyOptimization<Self>
An optimization flag that allows the bytes of this type to be copied
directly to a writer instead of calling
serialize. Read moreSource§type Archived = ArchivedHandshake
type Archived = ArchivedHandshake
The archived representation of this type. Read more
Source§type Resolver = HandshakeResolver
type Resolver = HandshakeResolver
The resolver for this type. It must contain all the additional
information from serializing needed to make the archived type from
the normal type.
impl StructuralPartialEq for Handshake
Auto Trait Implementations§
impl Freeze for Handshake
impl RefUnwindSafe for Handshake
impl Send for Handshake
impl Sync for Handshake
impl Unpin for Handshake
impl UnwindSafe for Handshake
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> ArchiveUnsized for Twhere
T: Archive,
impl<T> ArchiveUnsized for Twhere
T: Archive,
Source§type Archived = <T as Archive>::Archived
type Archived = <T as Archive>::Archived
The archived counterpart of this type. Unlike
Archive, it may be
unsized. Read moreSource§fn archived_metadata(
&self,
) -> <<T as ArchiveUnsized>::Archived as ArchivePointee>::ArchivedMetadata
fn archived_metadata( &self, ) -> <<T as ArchiveUnsized>::Archived as ArchivePointee>::ArchivedMetadata
Creates the archived version of the metadata for this value.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.