Trait ReplayExecutor
Source pub trait ReplayExecutor: Send + Sync {
// Required method
fn try_replay<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
input: &'life1 SelectorInput,
policy: &'life2 SandboxPolicy,
validation: &'life3 ValidationPlan,
) -> Pin<Box<dyn Future<Output = Result<ReplayDecision, ReplayError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
// Provided method
fn try_replay_for_run<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
run_id: &'life1 RunId,
input: &'life2 SelectorInput,
policy: &'life3 SandboxPolicy,
validation: &'life4 ValidationPlan,
) -> Pin<Box<dyn Future<Output = Result<ReplayDecision, ReplayError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait { ... }
}