pub struct RestartGame {
pub user_id: u64,
pub options: RestartOptions,
}Fields§
§user_id: u64§options: RestartOptionsTrait Implementations§
Source§impl Debug for RestartGame
impl Debug for RestartGame
Source§impl<'de> Deserialize<'de> for RestartGame
impl<'de> Deserialize<'de> for RestartGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<RestartGame> for RequestBody
impl From<RestartGame> for RequestBody
Source§fn from(val: RestartGame) -> Self
fn from(val: RestartGame) -> Self
Converts to this type from the input type.
Source§impl RequestResponse for RestartGame
impl RequestResponse for RestartGame
type Response = ErrorSuccess
fn extract_response(body: ResponseBody) -> Result<Self::Response, SdkError>
Auto Trait Implementations§
impl Freeze for RestartGame
impl RefUnwindSafe for RestartGame
impl Send for RestartGame
impl Sync for RestartGame
impl Unpin for RestartGame
impl UnwindSafe for RestartGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more