pub struct SteamAchievementEvent {
pub achievement_id: String,
pub points: i32,
}Fields§
§achievement_id: String§points: i32Trait Implementations§
Source§impl Debug for SteamAchievementEvent
impl Debug for SteamAchievementEvent
Source§impl<'de> Deserialize<'de> for SteamAchievementEvent
impl<'de> Deserialize<'de> for SteamAchievementEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SteamAchievementEvent
impl RefUnwindSafe for SteamAchievementEvent
impl Send for SteamAchievementEvent
impl Sync for SteamAchievementEvent
impl Unpin for SteamAchievementEvent
impl UnwindSafe for SteamAchievementEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more