pub struct RestartGame {
pub user_id: u64,
pub options: RestartOptions,
}Fields§
§user_id: u64§options: RestartOptionsTrait Implementations§
Source§impl Debug for RestartGame
impl Debug for RestartGame
Source§impl<'de> Deserialize<'de> for RestartGame
impl<'de> Deserialize<'de> for RestartGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RestartGame
impl RefUnwindSafe for RestartGame
impl Send for RestartGame
impl Sync for RestartGame
impl Unpin for RestartGame
impl UnwindSafe for RestartGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more