pub enum EventBody {
Show 30 variants
AchievementSets(AchievementSets),
BlockListUpdated(BlockListUpdated),
BroadcastEvent(BroadcastEvent),
Challenge(Challenge),
ChatMessageEvent(ChatMessageEvent),
ChatStateUpdateEvent(ChatStateUpdateEvent),
ChunkStatus(ChunkStatus),
CoreContentUpdated(CoreContentUpdated),
CurrentUserPresenceEvent(CurrentUserPresenceEvent),
GameMessageEvent(GameMessageEvent),
GetPresenceResponse(GetPresenceResponse),
GroupEnterEvent(GroupEnterEvent),
GroupEvent(GroupEvent),
GroupInviteEvent(GroupInviteEvent),
GroupLeaveEvent(GroupLeaveEvent),
IgoEvent(IgoEvent),
IgoUnavailable(IgoUnavailable),
Login(Login),
MinimizeRequest(MinimizeRequest),
MultiplayerInvite(MultiplayerInvite),
MultiplayerInvitePending(MultiplayerInvitePending),
OnlineStatusEvent(OnlineStatusEvent),
PresenceVisibilityEvent(PresenceVisibilityEvent),
ProfileEvent(ProfileEvent),
PurchaseEvent(PurchaseEvent),
QueryEntitlementsResponse(QueryEntitlementsResponse),
QueryFriendsResponse(QueryFriendsResponse),
RestoreRequest(RestoreRequest),
UserInvitedEvent(UserInvitedEvent),
VoipStatusEvent(VoipStatusEvent),
}Variants§
AchievementSets(AchievementSets)
BlockListUpdated(BlockListUpdated)
BroadcastEvent(BroadcastEvent)
Challenge(Challenge)
ChatMessageEvent(ChatMessageEvent)
ChatStateUpdateEvent(ChatStateUpdateEvent)
ChunkStatus(ChunkStatus)
CoreContentUpdated(CoreContentUpdated)
CurrentUserPresenceEvent(CurrentUserPresenceEvent)
GameMessageEvent(GameMessageEvent)
GetPresenceResponse(GetPresenceResponse)
GroupEnterEvent(GroupEnterEvent)
GroupEvent(GroupEvent)
GroupInviteEvent(GroupInviteEvent)
GroupLeaveEvent(GroupLeaveEvent)
IgoEvent(IgoEvent)
Login(Login)
MinimizeRequest(MinimizeRequest)
MultiplayerInvite(MultiplayerInvite)
MultiplayerInvitePending(MultiplayerInvitePending)
OnlineStatusEvent(OnlineStatusEvent)
PresenceVisibilityEvent(PresenceVisibilityEvent)
ProfileEvent(ProfileEvent)
PurchaseEvent(PurchaseEvent)
QueryEntitlementsResponse(QueryEntitlementsResponse)
QueryFriendsResponse(QueryFriendsResponse)
RestoreRequest(RestoreRequest)
UserInvitedEvent(UserInvitedEvent)
VoipStatusEvent(VoipStatusEvent)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for EventBody
impl<'de> Deserialize<'de> for EventBody
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for EventBody
impl RefUnwindSafe for EventBody
impl Send for EventBody
impl Sync for EventBody
impl Unpin for EventBody
impl UnwindSafe for EventBody
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more