pub struct SendGameMessage {
pub game_id: String,
pub message: String,
}Fields§
§game_id: String§message: StringTrait Implementations§
Source§impl Debug for SendGameMessage
impl Debug for SendGameMessage
Source§impl<'de> Deserialize<'de> for SendGameMessage
impl<'de> Deserialize<'de> for SendGameMessage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<SendGameMessage> for RequestBody
impl From<SendGameMessage> for RequestBody
Source§fn from(val: SendGameMessage) -> Self
fn from(val: SendGameMessage) -> Self
Converts to this type from the input type.
Source§impl RequestResponse for SendGameMessage
impl RequestResponse for SendGameMessage
type Response = ErrorSuccess
fn extract_response(body: ResponseBody) -> Result<Self::Response, SdkError>
Auto Trait Implementations§
impl Freeze for SendGameMessage
impl RefUnwindSafe for SendGameMessage
impl Send for SendGameMessage
impl Sync for SendGameMessage
impl Unpin for SendGameMessage
impl UnwindSafe for SendGameMessage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more