pub struct ScrollState { /* private fields */ }Trait Implementations§
Source§impl Default for ScrollState
impl Default for ScrollState
Source§fn default() -> ScrollState
fn default() -> ScrollState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ScrollState
impl RefUnwindSafe for ScrollState
impl Send for ScrollState
impl Sync for ScrollState
impl Unpin for ScrollState
impl UnwindSafe for ScrollState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().Source§impl<T> Styleable<T> for T
impl<T> Styleable<T> for T
Source§fn styled(self) -> Styled<T>
fn styled(self) -> Styled<T>
Converts the
self into a Styled<Self> value.Source§fn attr_trans(
self,
key: &str,
value: impl Into<StyleAttributeValue>,
transition: impl Into<StyleTransition>,
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fn attr_trans( self, key: &str, value: impl Into<StyleAttributeValue>, transition: impl Into<StyleTransition>, ) -> Styled<T>
Adds an attribute with a transition.