Struct ori_core::TextInputState
source · pub struct TextInputState { /* private fields */ }
Trait Implementations§
source§impl Clone for TextInputState
impl Clone for TextInputState
source§fn clone(&self) -> TextInputState
fn clone(&self) -> TextInputState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextInputState
impl Debug for TextInputState
source§impl Default for TextInputState
impl Default for TextInputState
source§fn default() -> TextInputState
fn default() -> TextInputState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for TextInputState
impl Send for TextInputState
impl Sync for TextInputState
impl Unpin for TextInputState
impl UnwindSafe for TextInputState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.source§impl<T> Styleable<T> for T
impl<T> Styleable<T> for T
source§fn styled(self) -> Styled<T>
fn styled(self) -> Styled<T>
Converts the
self
into a Styled<Self>
value.source§fn attr_trans(
self,
key: &str,
value: impl Into<StyleAttributeValue>,
transition: impl Into<StyleTransition>
) -> Styled<T>
fn attr_trans( self, key: &str, value: impl Into<StyleAttributeValue>, transition: impl Into<StyleTransition> ) -> Styled<T>
Adds an attribute with a transition.