[−][src]Struct orbtk::prelude::api::Entity
Represents an entity.
Trait Implementations
impl StructuralEq for Entity
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impl PartialOrd<Entity> for Entity
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fn partial_cmp(&self, other: &Entity) -> Option<Ordering>
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fn lt(&self, other: &Entity) -> bool
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fn le(&self, other: &Entity) -> bool
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fn gt(&self, other: &Entity) -> bool
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fn ge(&self, other: &Entity) -> bool
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impl Default for Entity
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impl Eq for Entity
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impl From<u32> for Entity
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impl Hash for Entity
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fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl StructuralPartialEq for Entity
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impl Clone for Entity
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impl Ord for Entity
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fn cmp(&self, other: &Entity) -> Ordering
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fn max(self, other: Self) -> Self
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fn min(self, other: Self) -> Self
1.21.0[src]
fn clamp(self, min: Self, max: Self) -> Self
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impl Copy for Entity
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impl PartialEq<Entity> for Entity
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impl Debug for Entity
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impl IntoPropertySource<SelectionMode> for Entity
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fn into_source(self) -> PropertySource<SelectionMode>
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impl IntoPropertySource<f32> for Entity
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fn into_source(self) -> PropertySource<f32>
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impl IntoPropertySource<Constraint> for Entity
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fn into_source(self) -> PropertySource<Constraint>
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impl IntoPropertySource<SelectedIndices> for Entity
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fn into_source(self) -> PropertySource<SelectedIndices>
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impl IntoPropertySource<SelectedEntities> for Entity
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fn into_source(self) -> PropertySource<SelectedEntities>
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impl IntoPropertySource<Thickness> for Entity
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fn into_source(self) -> PropertySource<Thickness>
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impl IntoPropertySource<RenderPipeline> for Entity
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fn into_source(self) -> PropertySource<RenderPipeline>
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impl IntoPropertySource<Point> for Entity
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fn into_source(self) -> PropertySource<Point>
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impl IntoPropertySource<Image> for Entity
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fn into_source(self) -> PropertySource<Image>
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impl IntoPropertySource<Visibility> for Entity
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fn into_source(self) -> PropertySource<Visibility>
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impl IntoPropertySource<Rows> for Entity
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fn into_source(self) -> PropertySource<Rows>
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impl IntoPropertySource<Selector> for Entity
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fn into_source(self) -> PropertySource<Selector>
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impl IntoPropertySource<bool> for Entity
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fn into_source(self) -> PropertySource<bool>
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impl IntoPropertySource<i64> for Entity
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fn into_source(self) -> PropertySource<i64>
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impl IntoPropertySource<TextSelection> for Entity
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fn into_source(self) -> PropertySource<TextSelection>
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impl IntoPropertySource<usize> for Entity
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fn into_source(self) -> PropertySource<usize>
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impl IntoPropertySource<f64> for Entity
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fn into_source(self) -> PropertySource<f64>
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impl IntoPropertySource<i32> for Entity
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fn into_source(self) -> PropertySource<i32>
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impl IntoPropertySource<Rectangle> for Entity
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fn into_source(self) -> PropertySource<Rectangle>
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impl IntoPropertySource<Theme> for Entity
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fn into_source(self) -> PropertySource<Theme>
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impl IntoPropertySource<Alignment> for Entity
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fn into_source(self) -> PropertySource<Alignment>
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impl IntoPropertySource<Brush> for Entity
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fn into_source(self) -> PropertySource<Brush>
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impl IntoPropertySource<Orientation> for Entity
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fn into_source(self) -> PropertySource<Orientation>
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impl IntoPropertySource<Columns> for Entity
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fn into_source(self) -> PropertySource<Columns>
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impl IntoPropertySource<String16> for Entity
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fn into_source(self) -> PropertySource<String16>
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impl IntoPropertySource<u32> for Entity
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fn into_source(self) -> PropertySource<u32>
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impl IntoPropertySource<String> for Entity
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fn into_source(self) -> PropertySource<String>
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impl IntoPropertySource<ScrollViewerMode> for Entity
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fn into_source(self) -> PropertySource<ScrollViewerMode>
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impl<P> From<Entity> for PropertySource<P> where
P: Debug + Component,
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P: Debug + Component,
fn from(entity: Entity) -> PropertySource<P>
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Auto Trait Implementations
impl Send for Entity
impl Sync for Entity
impl Unpin for Entity
impl UnwindSafe for Entity
impl RefUnwindSafe for Entity
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<E> Component for E where
E: Any,
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E: Any,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,