pub enum Material {
Solid,
Frost,
Shell,
Scrim,
}Expand description
Material treatment for marketing and shell surfaces.
Variants§
Solid
Default — highest readability in dark mode.
Frost
Top bar, transient popovers, coachmarks.
Shell
Reserved for signed-in shells (not default on public marketing).
Scrim
Blocking scrim behind dialogs / blocking coachmarks.
Implementations§
Trait Implementations§
impl Copy for Material
impl Eq for Material
impl StructuralPartialEq for Material
Auto Trait Implementations§
impl Freeze for Material
impl RefUnwindSafe for Material
impl Send for Material
impl Sync for Material
impl Unpin for Material
impl UnsafeUnpin for Material
impl UnwindSafe for Material
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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