pub struct TreeSelection {
pub mode: TreeSelectionMode,
pub selected_items: SignalModel<HashSet<String>>,
pub default_selected: Vec<String>,
pub cascade: bool,
pub on_select: Option<Handler<HashSet<String>>>,
pub on_selection_toggle: Option<Handler<(String, bool)>>,
}Expand description
Selection settings for [Tree] and RichTree.
Fields§
§mode: TreeSelectionMode§selected_items: SignalModel<HashSet<String>>§default_selected: Vec<String>§cascade: bool§on_select: Option<Handler<HashSet<String>>>§on_selection_toggle: Option<Handler<(String, bool)>>Implementations§
Source§impl TreeSelection
impl TreeSelection
pub fn new( mode: TreeSelectionMode, selected_items: SignalModel<HashSet<String>>, ) -> Self
pub fn none() -> Self
pub fn single(selected_items: SignalModel<HashSet<String>>) -> Self
pub fn multi(selected_items: SignalModel<HashSet<String>>) -> Self
pub fn checkbox(selected_items: SignalModel<HashSet<String>>) -> Self
pub fn with_default_selected(self, default_selected: Vec<String>) -> Self
pub fn with_cascade(self, cascade: bool) -> Self
pub fn with_on_select(self, handler: Handler<HashSet<String>>) -> Self
pub fn with_on_selection_toggle(self, handler: Handler<(String, bool)>) -> Self
Trait Implementations§
Source§impl Clone for TreeSelection
impl Clone for TreeSelection
Source§fn clone(&self) -> TreeSelection
fn clone(&self) -> TreeSelection
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for TreeSelection
impl !UnwindSafe for TreeSelection
impl Freeze for TreeSelection
impl Send for TreeSelection
impl Sync for TreeSelection
impl Unpin for TreeSelection
impl UnsafeUnpin for TreeSelection
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