pub struct ReplayGuard<'a, P: StateProtection>(/* private fields */);Trait Implementations§
Source§impl<P: StateProtection> ValidationHook for ReplayGuard<'_, P>
impl<P: StateProtection> ValidationHook for ReplayGuard<'_, P>
Auto Trait Implementations§
impl<'a, P> !RefUnwindSafe for ReplayGuard<'a, P>
impl<'a, P> !UnwindSafe for ReplayGuard<'a, P>
impl<'a, P> Freeze for ReplayGuard<'a, P>
impl<'a, P> Send for ReplayGuard<'a, P>
impl<'a, P> Sync for ReplayGuard<'a, P>
impl<'a, P> Unpin for ReplayGuard<'a, P>
impl<'a, P> UnsafeUnpin for ReplayGuard<'a, P>where
&'a FleetAuth<P>: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more