[][src]Struct orasis_plugin::VirtualCanvas

pub struct VirtualCanvas<'a> {
    pub width: u64,
    pub height: u64,
    pub data: &'a mut [u32],
    pub o_width: u64,
    pub o_height: u64,
    pub overlay: &'a mut [char],
}

Here plugins do their changes.

Fields

width: u64height: u64data: &'a mut [u32]

ARGB data; access pixels with [y * width + x].

o_width: u64o_height: u64overlay: &'a mut [char]

Overlay as visible on the screen; access pixels with [y * o_width + x].

Auto Trait Implementations

impl<'a> Send for VirtualCanvas<'a>

impl<'a> Sync for VirtualCanvas<'a>

impl<'a> Unpin for VirtualCanvas<'a>

impl<'a> !UnwindSafe for VirtualCanvas<'a>

impl<'a> RefUnwindSafe for VirtualCanvas<'a>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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