pub enum ProgressionStrategy {
TimeBased(Duration),
PerformanceBased(f64),
BudgetBased(usize),
Adaptive,
}Expand description
Strategy for progressing through phases
Variants§
TimeBased(Duration)
Time-based progression
PerformanceBased(f64)
Performance-based progression
BudgetBased(usize)
Budget-based progression
Adaptive
Adaptive progression
Trait Implementations§
Source§impl Clone for ProgressionStrategy
impl Clone for ProgressionStrategy
Auto Trait Implementations§
impl Freeze for ProgressionStrategy
impl RefUnwindSafe for ProgressionStrategy
impl Send for ProgressionStrategy
impl Sync for ProgressionStrategy
impl Unpin for ProgressionStrategy
impl UnsafeUnpin for ProgressionStrategy
impl UnwindSafe for ProgressionStrategy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more