pub struct MultiGpuSetup {
pub contexts: Vec<Arc<GpuContext>>,
pub sync_managers: Vec<MultiGpuSync<f32>>,
}
Expand description
Helper to setup multi-GPU training
Fields§
§contexts: Vec<Arc<GpuContext>>
GPU contexts for each device
sync_managers: Vec<MultiGpuSync<f32>>
Synchronization managers
Implementations§
Source§impl MultiGpuSetup
impl MultiGpuSetup
Auto Trait Implementations§
impl Freeze for MultiGpuSetup
impl !RefUnwindSafe for MultiGpuSetup
impl Send for MultiGpuSetup
impl Sync for MultiGpuSetup
impl Unpin for MultiGpuSetup
impl !UnwindSafe for MultiGpuSetup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more