pub enum ATTRName {
Custom(String),
Pos2D,
Pos3D,
Col,
UVM,
Nrm,
Ind,
Rot3D,
Rot2D,
Scale3D,
Scale2D,
}Expand description
Discriminated name for a vertex or instance attribute.
Built-in names cover the standard attributes used by Optic’s mesh and instance
system. The Custom variant allows user-defined names for
shader-specific data.
Variants§
Implementations§
Trait Implementations§
impl StructuralPartialEq for ATTRName
Auto Trait Implementations§
impl Freeze for ATTRName
impl RefUnwindSafe for ATTRName
impl Send for ATTRName
impl Sync for ATTRName
impl Unpin for ATTRName
impl UnsafeUnpin for ATTRName
impl UnwindSafe for ATTRName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more