pub struct UiInputResult {
pub hovered: Option<UiNodeId>,
pub focused: Option<UiNodeId>,
pub pressed: Option<UiNodeId>,
pub clicked: Option<UiNodeId>,
pub scrolled: Option<UiNodeId>,
pub consumed: bool,
pub consumed_by: Option<UiNodeId>,
}Fields§
§hovered: Option<UiNodeId>Topmost pointer-interactive node under the latest pointer position.
focused: Option<UiNodeId>Node that owns keyboard focus after the input is handled.
pressed: Option<UiNodeId>Node currently pressed by an active pointer interaction.
clicked: Option<UiNodeId>Node activated by a completed pointer click.
scrolled: Option<UiNodeId>Scroll container whose offset changed because of a wheel event or draggable automatic scrollbar.
consumed: boolThe input was intentionally handled by the document.
This can be true even when no widget state changed. For example, a visually topmost non-scrollable panel consumes wheel input so that a lower scroll container cannot move behind it.
consumed_by: Option<UiNodeId>Node that consumed the input, when the document can identify one.
Trait Implementations§
Source§impl Clone for UiInputResult
impl Clone for UiInputResult
Source§fn clone(&self) -> UiInputResult
fn clone(&self) -> UiInputResult
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UiInputResult
impl Debug for UiInputResult
Source§impl Default for UiInputResult
impl Default for UiInputResult
Source§fn default() -> UiInputResult
fn default() -> UiInputResult
Returns the “default value” for a type. Read more
Source§impl From<&UiInputResult> for InputRoutingDiagnostic
impl From<&UiInputResult> for InputRoutingDiagnostic
Source§fn from(result: &UiInputResult) -> Self
fn from(result: &UiInputResult) -> Self
Converts to this type from the input type.
Source§impl PartialEq for UiInputResult
impl PartialEq for UiInputResult
Source§fn eq(&self, other: &UiInputResult) -> bool
fn eq(&self, other: &UiInputResult) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UiInputResult
Auto Trait Implementations§
impl Freeze for UiInputResult
impl RefUnwindSafe for UiInputResult
impl Send for UiInputResult
impl Sync for UiInputResult
impl Unpin for UiInputResult
impl UnsafeUnpin for UiInputResult
impl UnwindSafe for UiInputResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.