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ResourceLimitPolicy

Struct ResourceLimitPolicy 

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pub struct ResourceLimitPolicy {
    pub texture_size: DimensionLimit,
    pub image_dimensions: DimensionLimit,
    pub max_font_bytes: usize,
    pub max_cache_bytes: usize,
}

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§texture_size: DimensionLimit§image_dimensions: DimensionLimit§max_font_bytes: usize§max_cache_bytes: usize

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impl ResourceLimitPolicy

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pub const DEFAULT_TEXTURE_SIZE: DimensionLimit

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pub const DEFAULT_IMAGE_DIMENSIONS: DimensionLimit

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pub const DEFAULT_MAX_FONT_BYTES: usize

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pub const DEFAULT_MAX_CACHE_BYTES: usize

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pub const fn new() -> Self

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pub const fn texture_size(self, texture_size: DimensionLimit) -> Self

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pub const fn image_dimensions(self, image_dimensions: DimensionLimit) -> Self

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pub const fn max_font_bytes(self, max_font_bytes: usize) -> Self

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pub const fn max_cache_bytes(self, max_cache_bytes: usize) -> Self

Trait Implementations§

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impl Clone for ResourceLimitPolicy

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fn clone(&self) -> ResourceLimitPolicy

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceLimitPolicy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceLimitPolicy

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for ResourceLimitPolicy

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fn eq(&self, other: &ResourceLimitPolicy) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ResourceLimitPolicy

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impl Eq for ResourceLimitPolicy

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impl StructuralPartialEq for ResourceLimitPolicy

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