pub trait NativeWgpuCanvasRenderHandler<State> {
// Required method
fn render_canvas(
&mut self,
state: &mut State,
context: NativeWgpuCanvasRenderContext<'_>,
) -> Result<CanvasRenderOutput, RenderError>;
}pub trait NativeWgpuCanvasRenderHandler<State> {
// Required method
fn render_canvas(
&mut self,
state: &mut State,
context: NativeWgpuCanvasRenderContext<'_>,
) -> Result<CanvasRenderOutput, RenderError>;
}