#[repr(C)]
pub struct RoomLayoutFB { pub ty: StructureType, pub next: *const c_void, pub floor_uuid: UuidEXT, pub ceiling_uuid: UuidEXT, pub wall_uuid_capacity_input: u32, pub wall_uuid_count_output: u32, pub wall_uuids: *mut UuidEXT, }
Expand description

See XrRoomLayoutFB - defined by XR_FB_scene

Fields

ty: StructureTypenext: *const c_voidfloor_uuid: UuidEXTceiling_uuid: UuidEXTwall_uuid_capacity_input: u32wall_uuid_count_output: u32wall_uuids: *mut UuidEXT

Implementations

Trait Implementations

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