#[repr(C)]
pub struct Boundary2DFB { pub ty: StructureType, pub next: *const c_void, pub vertex_capacity_input: u32, pub vertex_count_output: u32, pub vertices: *mut Vector2f, }
Expand description

See XrBoundary2DFB - defined by XR_FB_scene

Fields

ty: StructureTypenext: *const c_voidvertex_capacity_input: u32vertex_count_output: u32vertices: *mut Vector2f

Implementations

Trait Implementations

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