pub struct WorldMeshDetectorFlagsML(/* private fields */);Expand description
Implementations§
Source§impl WorldMeshDetectorFlagsML
impl WorldMeshDetectorFlagsML
Sourcepub const POINT_CLOUD: WorldMeshDetectorFlagsML
pub const POINT_CLOUD: WorldMeshDetectorFlagsML
If set, will return a point cloud instead of a triangle mesh.
Sourcepub const COMPUTE_NORMALS: WorldMeshDetectorFlagsML
pub const COMPUTE_NORMALS: WorldMeshDetectorFlagsML
If set, the system will compute the normals for the triangle vertices.
Sourcepub const COMPUTE_CONFIDENCE: WorldMeshDetectorFlagsML
pub const COMPUTE_CONFIDENCE: WorldMeshDetectorFlagsML
If set, the system will compute the confidence values.
Sourcepub const PLANARIZE: WorldMeshDetectorFlagsML
pub const PLANARIZE: WorldMeshDetectorFlagsML
If set, the system will planarize the returned mesh (planar regions will be smoothed out).
Sourcepub const REMOVE_MESH_SKIRT: WorldMeshDetectorFlagsML
pub const REMOVE_MESH_SKIRT: WorldMeshDetectorFlagsML
If set, the mesh skirt (overlapping area between two mesh blocks) will be removed.
Sourcepub const INDEX_ORDER_CW: WorldMeshDetectorFlagsML
pub const INDEX_ORDER_CW: WorldMeshDetectorFlagsML
If set, winding order of indices will be be changed from counter clockwise to clockwise.
Source§impl WorldMeshDetectorFlagsML
impl WorldMeshDetectorFlagsML
pub const EMPTY: Self
pub fn from_raw(x: u64) -> Self
pub fn into_raw(self) -> u64
pub fn is_empty(self) -> bool
pub fn intersects(self, other: WorldMeshDetectorFlagsML) -> bool
Sourcepub fn contains(self, other: WorldMeshDetectorFlagsML) -> bool
pub fn contains(self, other: WorldMeshDetectorFlagsML) -> bool
Returns whether other is a subset of self
Trait Implementations§
Source§impl BitAnd for WorldMeshDetectorFlagsML
impl BitAnd for WorldMeshDetectorFlagsML
Source§type Output = WorldMeshDetectorFlagsML
type Output = WorldMeshDetectorFlagsML
The resulting type after applying the
& operator.Source§fn bitand(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
fn bitand(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
Performs the
& operation. Read moreSource§impl BitAndAssign for WorldMeshDetectorFlagsML
impl BitAndAssign for WorldMeshDetectorFlagsML
Source§fn bitand_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
fn bitand_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
Performs the
&= operation. Read moreSource§impl BitOr for WorldMeshDetectorFlagsML
impl BitOr for WorldMeshDetectorFlagsML
Source§type Output = WorldMeshDetectorFlagsML
type Output = WorldMeshDetectorFlagsML
The resulting type after applying the
| operator.Source§fn bitor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
fn bitor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
Performs the
| operation. Read moreSource§impl BitOrAssign for WorldMeshDetectorFlagsML
impl BitOrAssign for WorldMeshDetectorFlagsML
Source§fn bitor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
fn bitor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
Performs the
|= operation. Read moreSource§impl BitXor for WorldMeshDetectorFlagsML
impl BitXor for WorldMeshDetectorFlagsML
Source§type Output = WorldMeshDetectorFlagsML
type Output = WorldMeshDetectorFlagsML
The resulting type after applying the
^ operator.Source§fn bitxor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
fn bitxor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML
Performs the
^ operation. Read moreSource§impl BitXorAssign for WorldMeshDetectorFlagsML
impl BitXorAssign for WorldMeshDetectorFlagsML
Source§fn bitxor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
fn bitxor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)
Performs the
^= operation. Read moreSource§impl Clone for WorldMeshDetectorFlagsML
impl Clone for WorldMeshDetectorFlagsML
Source§fn clone(&self) -> WorldMeshDetectorFlagsML
fn clone(&self) -> WorldMeshDetectorFlagsML
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WorldMeshDetectorFlagsML
impl Debug for WorldMeshDetectorFlagsML
Source§impl Default for WorldMeshDetectorFlagsML
impl Default for WorldMeshDetectorFlagsML
Source§impl Not for WorldMeshDetectorFlagsML
impl Not for WorldMeshDetectorFlagsML
Source§type Output = WorldMeshDetectorFlagsML
type Output = WorldMeshDetectorFlagsML
The resulting type after applying the
! operator.Source§fn not(self) -> WorldMeshDetectorFlagsML
fn not(self) -> WorldMeshDetectorFlagsML
Performs the unary
! operation. Read moreSource§impl PartialEq for WorldMeshDetectorFlagsML
impl PartialEq for WorldMeshDetectorFlagsML
impl Copy for WorldMeshDetectorFlagsML
impl Eq for WorldMeshDetectorFlagsML
impl StructuralPartialEq for WorldMeshDetectorFlagsML
Auto Trait Implementations§
impl Freeze for WorldMeshDetectorFlagsML
impl RefUnwindSafe for WorldMeshDetectorFlagsML
impl Send for WorldMeshDetectorFlagsML
impl Sync for WorldMeshDetectorFlagsML
impl Unpin for WorldMeshDetectorFlagsML
impl UnwindSafe for WorldMeshDetectorFlagsML
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more