WorldMeshDetectorFlagsML

Struct WorldMeshDetectorFlagsML 

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pub struct WorldMeshDetectorFlagsML(/* private fields */);
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impl WorldMeshDetectorFlagsML

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pub const POINT_CLOUD: WorldMeshDetectorFlagsML

If set, will return a point cloud instead of a triangle mesh.

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pub const COMPUTE_NORMALS: WorldMeshDetectorFlagsML

If set, the system will compute the normals for the triangle vertices.

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pub const COMPUTE_CONFIDENCE: WorldMeshDetectorFlagsML

If set, the system will compute the confidence values.

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pub const PLANARIZE: WorldMeshDetectorFlagsML

If set, the system will planarize the returned mesh (planar regions will be smoothed out).

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pub const REMOVE_MESH_SKIRT: WorldMeshDetectorFlagsML

If set, the mesh skirt (overlapping area between two mesh blocks) will be removed.

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pub const INDEX_ORDER_CW: WorldMeshDetectorFlagsML

If set, winding order of indices will be be changed from counter clockwise to clockwise.

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impl WorldMeshDetectorFlagsML

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pub const EMPTY: Self

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pub fn from_raw(x: u64) -> Self

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pub fn into_raw(self) -> u64

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pub fn is_empty(self) -> bool

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pub fn intersects(self, other: WorldMeshDetectorFlagsML) -> bool

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pub fn contains(self, other: WorldMeshDetectorFlagsML) -> bool

Returns whether other is a subset of self

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impl BitAnd for WorldMeshDetectorFlagsML

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type Output = WorldMeshDetectorFlagsML

The resulting type after applying the & operator.
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fn bitand(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML

Performs the & operation. Read more
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impl BitAndAssign for WorldMeshDetectorFlagsML

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fn bitand_assign(&mut self, rhs: WorldMeshDetectorFlagsML)

Performs the &= operation. Read more
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impl BitOr for WorldMeshDetectorFlagsML

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type Output = WorldMeshDetectorFlagsML

The resulting type after applying the | operator.
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fn bitor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML

Performs the | operation. Read more
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impl BitOrAssign for WorldMeshDetectorFlagsML

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fn bitor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)

Performs the |= operation. Read more
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impl BitXor for WorldMeshDetectorFlagsML

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type Output = WorldMeshDetectorFlagsML

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: WorldMeshDetectorFlagsML) -> WorldMeshDetectorFlagsML

Performs the ^ operation. Read more
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impl BitXorAssign for WorldMeshDetectorFlagsML

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fn bitxor_assign(&mut self, rhs: WorldMeshDetectorFlagsML)

Performs the ^= operation. Read more
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impl Clone for WorldMeshDetectorFlagsML

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fn clone(&self) -> WorldMeshDetectorFlagsML

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WorldMeshDetectorFlagsML

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WorldMeshDetectorFlagsML

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Not for WorldMeshDetectorFlagsML

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type Output = WorldMeshDetectorFlagsML

The resulting type after applying the ! operator.
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fn not(self) -> WorldMeshDetectorFlagsML

Performs the unary ! operation. Read more
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impl PartialEq for WorldMeshDetectorFlagsML

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fn eq(&self, other: &WorldMeshDetectorFlagsML) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for WorldMeshDetectorFlagsML

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impl Eq for WorldMeshDetectorFlagsML

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impl StructuralPartialEq for WorldMeshDetectorFlagsML

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.