#[repr(C)]pub struct VRControllerAxis_t {
pub x: f32,
pub y: f32,
}
Fields§
§x: f32
§y: f32
Trait Implementations§
Source§impl Clone for VRControllerAxis_t
impl Clone for VRControllerAxis_t
Source§fn clone(&self) -> VRControllerAxis_t
fn clone(&self) -> VRControllerAxis_t
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for VRControllerAxis_t
impl Debug for VRControllerAxis_t
Source§impl Default for VRControllerAxis_t
impl Default for VRControllerAxis_t
Source§fn default() -> VRControllerAxis_t
fn default() -> VRControllerAxis_t
Returns the “default value” for a type. Read more
impl Copy for VRControllerAxis_t
Auto Trait Implementations§
impl Freeze for VRControllerAxis_t
impl RefUnwindSafe for VRControllerAxis_t
impl Send for VRControllerAxis_t
impl Sync for VRControllerAxis_t
impl Unpin for VRControllerAxis_t
impl UnwindSafe for VRControllerAxis_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more