#[repr(C, align(4))]pub struct VROverlayIntersectionMaskPrimitive_t { /* private fields */ }Trait Implementations§
Source§impl CopyNew for VROverlayIntersectionMaskPrimitive_t
impl CopyNew for VROverlayIntersectionMaskPrimitive_t
Source§unsafe fn copy_new(
other: &VROverlayIntersectionMaskPrimitive_t,
this: Pin<&mut MaybeUninit<VROverlayIntersectionMaskPrimitive_t>>,
)
unsafe fn copy_new( other: &VROverlayIntersectionMaskPrimitive_t, this: Pin<&mut MaybeUninit<VROverlayIntersectionMaskPrimitive_t>>, )
Synthesized copy constructor.
Source§impl MakeCppStorage for VROverlayIntersectionMaskPrimitive_t
impl MakeCppStorage for VROverlayIntersectionMaskPrimitive_t
Source§unsafe fn allocate_uninitialized_cpp_storage() -> *mut VROverlayIntersectionMaskPrimitive_t
unsafe fn allocate_uninitialized_cpp_storage() -> *mut VROverlayIntersectionMaskPrimitive_t
Allocates heap space for this type in C++ and return a pointer
to that space, but do not initialize that space (i.e. do not
yet call a constructor). Read more
Source§unsafe fn free_uninitialized_cpp_storage(
arg0: *mut VROverlayIntersectionMaskPrimitive_t,
)
unsafe fn free_uninitialized_cpp_storage( arg0: *mut VROverlayIntersectionMaskPrimitive_t, )
Frees a C++ allocation which has not yet
had a constructor called. Read more
Source§impl MoveNew for VROverlayIntersectionMaskPrimitive_t
impl MoveNew for VROverlayIntersectionMaskPrimitive_t
Source§unsafe fn move_new(
other: Pin<MoveRef<'_, VROverlayIntersectionMaskPrimitive_t>>,
this: Pin<&mut MaybeUninit<VROverlayIntersectionMaskPrimitive_t>>,
)
unsafe fn move_new( other: Pin<MoveRef<'_, VROverlayIntersectionMaskPrimitive_t>>, this: Pin<&mut MaybeUninit<VROverlayIntersectionMaskPrimitive_t>>, )
Synthesized move constructor.
impl UniquePtrTarget for VROverlayIntersectionMaskPrimitive_t
impl VectorElement for VROverlayIntersectionMaskPrimitive_t
impl WeakPtrTarget for VROverlayIntersectionMaskPrimitive_t
Auto Trait Implementations§
impl Freeze for VROverlayIntersectionMaskPrimitive_t
impl RefUnwindSafe for VROverlayIntersectionMaskPrimitive_t
impl !Send for VROverlayIntersectionMaskPrimitive_t
impl !Sync for VROverlayIntersectionMaskPrimitive_t
impl !Unpin for VROverlayIntersectionMaskPrimitive_t
impl UnwindSafe for VROverlayIntersectionMaskPrimitive_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.