Struct VREvent_TouchPadMove_t

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#[repr(C)]
pub struct VREvent_TouchPadMove_t { pub bFingerDown: bool, pub flSecondsFingerDown: f32, pub fValueXFirst: f32, pub fValueYFirst: f32, pub fValueXRaw: f32, pub fValueYRaw: f32, }
Expand description

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

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§bFingerDown: bool§flSecondsFingerDown: f32§fValueXFirst: f32§fValueYFirst: f32§fValueXRaw: f32§fValueYRaw: f32

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impl VREvent_TouchPadMove_t

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pub fn new() -> impl New<Output = Self>

Synthesized default constructor.

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impl CopyNew for VREvent_TouchPadMove_t

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unsafe fn copy_new( other: &VREvent_TouchPadMove_t, this: Pin<&mut MaybeUninit<VREvent_TouchPadMove_t>>, )

Synthesized copy constructor.

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impl Drop for VREvent_TouchPadMove_t

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fn drop(self: &mut VREvent_TouchPadMove_t)

Synthesized destructor.

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impl ExternType for VREvent_TouchPadMove_t

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type Id = (v, r, (), V, R, E, v, e, n, t, __, T, o, u, c, h, P, a, d, M, o, v, e, __, t)

A type-level representation of the type’s C++ namespace and type name. Read more
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type Kind = Trivial

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impl MakeCppStorage for VREvent_TouchPadMove_t

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unsafe fn allocate_uninitialized_cpp_storage() -> *mut VREvent_TouchPadMove_t

Allocates heap space for this type in C++ and return a pointer to that space, but do not initialize that space (i.e. do not yet call a constructor). Read more
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unsafe fn free_uninitialized_cpp_storage(arg0: *mut VREvent_TouchPadMove_t)

Frees a C++ allocation which has not yet had a constructor called. Read more
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impl MoveNew for VREvent_TouchPadMove_t

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unsafe fn move_new( other: Pin<MoveRef<'_, VREvent_TouchPadMove_t>>, this: Pin<&mut MaybeUninit<VREvent_TouchPadMove_t>>, )

Synthesized move constructor.

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impl SharedPtrTarget for VREvent_TouchPadMove_t

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impl UniquePtrTarget for VREvent_TouchPadMove_t

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impl VectorElement for VREvent_TouchPadMove_t

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impl WeakPtrTarget for VREvent_TouchPadMove_t

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<T> WithinBoxTrivial for T
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fn within_box(self) -> Pin<Box<T>>

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impl<T> WithinUniquePtrTrivial for T
where T: UniquePtrTarget + ExternType<Kind = Trivial> + Unpin,