Struct openvr_sys2::vr::VREvent_ProgressUpdate_t
source · #[repr(C)]pub struct VREvent_ProgressUpdate_t {
pub ulApplicationPropertyContainer: u64,
pub pathDevice: u64,
pub pathInputSource: u64,
pub pathProgressAction: u64,
pub pathIcon: u64,
pub fProgress: f32,
}Fields§
§ulApplicationPropertyContainer: u64§pathDevice: u64§pathInputSource: u64§pathProgressAction: u64§pathIcon: u64§fProgress: f32Implementations§
Trait Implementations§
source§impl CopyNew for VREvent_ProgressUpdate_t
impl CopyNew for VREvent_ProgressUpdate_t
source§unsafe fn copy_new(
other: &VREvent_ProgressUpdate_t,
this: Pin<&mut MaybeUninit<VREvent_ProgressUpdate_t>>
)
unsafe fn copy_new( other: &VREvent_ProgressUpdate_t, this: Pin<&mut MaybeUninit<VREvent_ProgressUpdate_t>> )
Synthesized copy constructor.
source§impl Drop for VREvent_ProgressUpdate_t
impl Drop for VREvent_ProgressUpdate_t
source§fn drop(self: &mut VREvent_ProgressUpdate_t)
fn drop(self: &mut VREvent_ProgressUpdate_t)
Synthesized destructor.
source§impl ExternType for VREvent_ProgressUpdate_t
impl ExternType for VREvent_ProgressUpdate_t
source§impl MakeCppStorage for VREvent_ProgressUpdate_t
impl MakeCppStorage for VREvent_ProgressUpdate_t
source§unsafe fn allocate_uninitialized_cpp_storage() -> *mut VREvent_ProgressUpdate_t
unsafe fn allocate_uninitialized_cpp_storage() -> *mut VREvent_ProgressUpdate_t
Allocates heap space for this type in C++ and return a pointer
to that space, but do not initialize that space (i.e. do not
yet call a constructor). Read more
source§unsafe fn free_uninitialized_cpp_storage(arg0: *mut VREvent_ProgressUpdate_t)
unsafe fn free_uninitialized_cpp_storage(arg0: *mut VREvent_ProgressUpdate_t)
Frees a C++ allocation which has not yet
had a constructor called. Read more
source§impl MoveNew for VREvent_ProgressUpdate_t
impl MoveNew for VREvent_ProgressUpdate_t
source§unsafe fn move_new(
other: Pin<MoveRef<'_, VREvent_ProgressUpdate_t>>,
this: Pin<&mut MaybeUninit<VREvent_ProgressUpdate_t>>
)
unsafe fn move_new( other: Pin<MoveRef<'_, VREvent_ProgressUpdate_t>>, this: Pin<&mut MaybeUninit<VREvent_ProgressUpdate_t>> )
Synthesized move constructor.
impl UniquePtrTarget for VREvent_ProgressUpdate_t
impl VectorElement for VREvent_ProgressUpdate_t
impl WeakPtrTarget for VREvent_ProgressUpdate_t
Auto Trait Implementations§
impl RefUnwindSafe for VREvent_ProgressUpdate_t
impl Send for VREvent_ProgressUpdate_t
impl Sync for VREvent_ProgressUpdate_t
impl Unpin for VREvent_ProgressUpdate_t
impl UnwindSafe for VREvent_ProgressUpdate_t
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.