#[repr(C)]pub struct SLVec3D_ {
pub x: SLint32,
pub y: SLint32,
pub z: SLint32,
}Fields§
§x: SLint32§y: SLint32§z: SLint32Trait Implementations§
Auto Trait Implementations§
impl Freeze for SLVec3D_
impl RefUnwindSafe for SLVec3D_
impl Send for SLVec3D_
impl Sync for SLVec3D_
impl Unpin for SLVec3D_
impl UnsafeUnpin for SLVec3D_
impl UnwindSafe for SLVec3D_
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more