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SL3DLocationItf_

Struct SL3DLocationItf_ 

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#[repr(C)]
pub struct SL3DLocationItf_ { pub SetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *const SLVec3D) -> SLresult>, pub SetLocationSpherical: Option<unsafe extern "C" fn(self_: SL3DLocationItf, azimuth: SLmillidegree, elevation: SLmillidegree, distance: SLmillimeter) -> SLresult>, pub Move: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pMovement: *const SLVec3D) -> SLresult>, pub GetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *mut SLVec3D) -> SLresult>, pub SetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *const SLVec3D, pAbove: *const SLVec3D) -> SLresult>, pub SetOrientationAngles: Option<unsafe extern "C" fn(self_: SL3DLocationItf, heading: SLmillidegree, pitch: SLmillidegree, roll: SLmillidegree) -> SLresult>, pub Rotate: Option<unsafe extern "C" fn(self_: SL3DLocationItf, theta: SLmillidegree, pAxis: *const SLVec3D) -> SLresult>, pub GetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *mut SLVec3D, pUp: *mut SLVec3D) -> SLresult>, }

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§SetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *const SLVec3D) -> SLresult>§SetLocationSpherical: Option<unsafe extern "C" fn(self_: SL3DLocationItf, azimuth: SLmillidegree, elevation: SLmillidegree, distance: SLmillimeter) -> SLresult>§Move: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pMovement: *const SLVec3D) -> SLresult>§GetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *mut SLVec3D) -> SLresult>§SetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *const SLVec3D, pAbove: *const SLVec3D) -> SLresult>§SetOrientationAngles: Option<unsafe extern "C" fn(self_: SL3DLocationItf, heading: SLmillidegree, pitch: SLmillidegree, roll: SLmillidegree) -> SLresult>§Rotate: Option<unsafe extern "C" fn(self_: SL3DLocationItf, theta: SLmillidegree, pAxis: *const SLVec3D) -> SLresult>§GetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *mut SLVec3D, pUp: *mut SLVec3D) -> SLresult>

Trait Implementations§

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impl Clone for SL3DLocationItf_

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fn clone(&self) -> SL3DLocationItf_

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SL3DLocationItf_

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impl Debug for SL3DLocationItf_

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.