#[repr(C)]pub struct SL3DLocationItf_ {
pub SetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *const SLVec3D) -> SLresult>,
pub SetLocationSpherical: Option<unsafe extern "C" fn(self_: SL3DLocationItf, azimuth: SLmillidegree, elevation: SLmillidegree, distance: SLmillimeter) -> SLresult>,
pub Move: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pMovement: *const SLVec3D) -> SLresult>,
pub GetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *mut SLVec3D) -> SLresult>,
pub SetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *const SLVec3D, pAbove: *const SLVec3D) -> SLresult>,
pub SetOrientationAngles: Option<unsafe extern "C" fn(self_: SL3DLocationItf, heading: SLmillidegree, pitch: SLmillidegree, roll: SLmillidegree) -> SLresult>,
pub Rotate: Option<unsafe extern "C" fn(self_: SL3DLocationItf, theta: SLmillidegree, pAxis: *const SLVec3D) -> SLresult>,
pub GetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *mut SLVec3D, pUp: *mut SLVec3D) -> SLresult>,
}Fields§
§SetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *const SLVec3D) -> SLresult>§SetLocationSpherical: Option<unsafe extern "C" fn(self_: SL3DLocationItf, azimuth: SLmillidegree, elevation: SLmillidegree, distance: SLmillimeter) -> SLresult>§Move: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pMovement: *const SLVec3D) -> SLresult>§GetLocationCartesian: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pLocation: *mut SLVec3D) -> SLresult>§SetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *const SLVec3D, pAbove: *const SLVec3D) -> SLresult>§SetOrientationAngles: Option<unsafe extern "C" fn(self_: SL3DLocationItf, heading: SLmillidegree, pitch: SLmillidegree, roll: SLmillidegree) -> SLresult>§Rotate: Option<unsafe extern "C" fn(self_: SL3DLocationItf, theta: SLmillidegree, pAxis: *const SLVec3D) -> SLresult>§GetOrientationVectors: Option<unsafe extern "C" fn(self_: SL3DLocationItf, pFront: *mut SLVec3D, pUp: *mut SLVec3D) -> SLresult>Trait Implementations§
Source§impl Clone for SL3DLocationItf_
impl Clone for SL3DLocationItf_
Source§fn clone(&self) -> SL3DLocationItf_
fn clone(&self) -> SL3DLocationItf_
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SL3DLocationItf_
Auto Trait Implementations§
impl Freeze for SL3DLocationItf_
impl RefUnwindSafe for SL3DLocationItf_
impl Send for SL3DLocationItf_
impl Sync for SL3DLocationItf_
impl Unpin for SL3DLocationItf_
impl UnsafeUnpin for SL3DLocationItf_
impl UnwindSafe for SL3DLocationItf_
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more