HandType

Enum HandType 

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pub enum HandType {
    HighCard,
    Pair,
    TwoPair,
    Trips,
    Straight,
    Flush,
    FullHouse,
    Quads,
    StraightFlush,
}
Expand description

Represents the categorical type of a poker hand.

This enum classifies poker hands into their standard categories, ordered from weakest to strongest. It is used to quickly identify what type of hand a player has without considering the specific ranks involved.

§Ordering

The variants are ordered from weakest (HighCard) to strongest (StraightFlush), matching standard poker hand rankings.

Variants§

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HighCard

No matching cards (default/weakest hand type)

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Pair

Two cards of the same rank

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TwoPair

Two different pairs

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Trips

Three cards of the same rank

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Straight

Five cards in sequential rank

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Flush

Five cards of the same suit

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FullHouse

Three of a kind plus a pair

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Quads

Four cards of the same rank

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StraightFlush

Five cards in sequential rank, all of the same suit

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impl HandType

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pub const MAX: Self = Self::StraightFlush

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pub const MIN: Self = Self::HighCard

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pub const ARR_ALL: [Self; 9]

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pub fn compare<const SD: bool>(self, other: Self) -> Ordering

Trait Implementations§

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impl Clone for HandType

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fn clone(&self) -> HandType

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HandType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HandType

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fn default() -> HandType

Returns the “default value” for a type. Read more
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impl Display for HandType

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fn fmt(&self, __derive_more_f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<HandRating> for HandType

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fn from(hand_ranking: HandRating) -> Self

Extracts the categorical hand type from a HandRanking.

This implementation decodes the bit-packed HandRanking to determine the hand type. It uses bit masking to identify the hand category from the upper bits and additional bit checks to distinguish between hands that share the same mask (e.g., Flush vs FullHouse, Quads vs StraightFlush).

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impl FromStr for HandType

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type Err = ParseError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for HandType

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fn eq(&self, other: &HandType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for HandType

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impl Eq for HandType

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impl StructuralPartialEq for HandType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V