pub enum GameSettingType {
Color(ColorGameSetting),
String(StringGameSetting),
Float(FloatGameSetting),
Int(IntGameSetting),
}
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for GameSettingType
impl Clone for GameSettingType
Source§fn clone(&self) -> GameSettingType
fn clone(&self) -> GameSettingType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameSettingType
impl Debug for GameSettingType
Source§impl Display for GameSettingType
impl Display for GameSettingType
Source§impl PartialEq<&str> for GameSettingType
impl PartialEq<&str> for GameSettingType
Source§impl PartialEq for GameSettingType
impl PartialEq for GameSettingType
impl Eq for GameSettingType
Auto Trait Implementations§
impl Freeze for GameSettingType
impl RefUnwindSafe for GameSettingType
impl Send for GameSettingType
impl Sync for GameSettingType
impl Unpin for GameSettingType
impl UnwindSafe for GameSettingType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more