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DirectorySetting

Struct DirectorySetting 

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pub struct DirectorySetting {
    pub meta: GameSettingMeta,
    /* private fields */
}
Expand description

A directory path entry from an openmw.cfg file (data=, config=, user-data=, etc.).

Stores both the original string exactly as it appeared in the file (for round-trip serialisation) and a parsed PathBuf with quotes stripped, token substitution applied (?local?, ?global?, ?userdata?, ?userconfig?), and the path resolved relative to the config file’s directory.

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§meta: GameSettingMeta

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impl DirectorySetting

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pub fn new<S: Into<String>>( value: S, source_config: PathBuf, comment: &mut String, ) -> Self

Parses value as a directory path relative to source_config.

Consumes the accumulated comment string (via std::mem::take) and stores it in the setting’s metadata so comments are preserved through serialisation.

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pub fn original(&self) -> &String

The raw string exactly as it appeared in the openmw.cfg file, including any quotes.

Use this when serialising back to openmw.cfg format to preserve the original style.

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pub fn original_str(&self) -> &str

Borrowed string view of Self::original.

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pub fn parsed(&self) -> &Path

The resolved, normalised path after quote-stripping, token substitution, and relative-to-config-dir resolution.

Use this when working with the filesystem.

Trait Implementations§

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impl Clone for DirectorySetting

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fn clone(&self) -> DirectorySetting

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DirectorySetting

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for DirectorySetting

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.