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OpenMWConfiguration

Struct OpenMWConfiguration 

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pub struct OpenMWConfiguration { /* private fields */ }
Expand description

A fully-resolved OpenMW configuration chain.

Constructed by walking the config= chain starting from a root openmw.cfg, accumulating every setting from every file into a flat list. The list preserves source attribution and comments so that save_user can write back only the user-owned entries, and Display can reproduce a valid, comment-preserving openmw.cfg.

Implementations§

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impl OpenMWConfiguration

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pub fn content_file_count(&self) -> usize

How many content= entries there are.

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pub fn groundcover_file_count(&self) -> usize

How many groundcover= entries there are.

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pub fn archive_file_count(&self) -> usize

How many fallback-archive= entries there are.

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pub fn data_directory_count(&self) -> usize

How many data= entries there are, the injected ones included.

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pub fn sub_config_count(&self) -> usize

How many config= entries remain in the effective chain.

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pub fn generic_setting_count(&self) -> usize

How many preserved generic key=value entries there are.

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pub fn game_setting_count(&self) -> usize

How many distinct fallback= keys there are (what Self::game_settings yields).

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pub fn from_env() -> Result<Self, ConfigError>

§Errors

Returns ConfigError if the path from the environment variable is invalid or if config loading fails.

Discovery order matches OpenMW root config startup semantics:

  1. OPENMW_CONFIG, an explicit openmw.cfg file path.
  2. OPENMW_CONFIG_DIR, a path list of directories containing openmw.cfg.
  3. Executable-adjacent openmw.cfg.
  4. Platform global config openmw.cfg.

This deliberately does not fall back to Self::new(None). User config is loaded only if the discovered root config references it, usually through config="?userconfig?".

§Example
use openmw_config::OpenMWConfiguration;
let config = OpenMWConfiguration::from_env()?;
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pub fn from_env_or_user_config() -> Result<Self, ConfigError>

Loads an OpenMW configuration using environment/root discovery with a user-config fallback.

This is the discovery mode external tools normally want:

  1. Honor Self::from_env semantics, including OPENMW_CONFIG, OPENMW_CONFIG_DIR, executable-adjacent root config, and platform global root config.
  2. If strict root discovery finds no root config, fall back to the default user openmw.cfg (?userconfig?/openmw.cfg).

Explicit environment errors are still errors. This method only adds a fallback for the “no local/global root config exists” case.

§Errors

Returns ConfigError if config loading fails or if no root/user config exists.

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pub fn new(path: Option<PathBuf>) -> Result<Self, ConfigError>

Loading creates the user config directory, Self::user_config_path, when it is missing, as OpenMW’s engine does at every start; it writes no openmw.cfg there.

§Errors

Returns ConfigError if the path does not exist, is not a valid config, or if loading the config chain fails. Returns ConfigError::NotWritable if the user config directory is missing and cannot be created, where OpenMW stops with a fatal error.

§Example
use std::path::PathBuf;
use openmw_config::OpenMWConfiguration;

// Platform/user config default (?userconfig?/openmw.cfg), not OpenMW root discovery.
let config = OpenMWConfiguration::new(None)?;

// Specific directory or file path — both are accepted
let config = OpenMWConfiguration::new(Some(PathBuf::from("/home/user/.config/openmw")))?;
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pub fn new_empty( user_config_dir: impl Into<PathBuf>, ) -> Result<Self, ConfigError>

Creates an empty configuration rooted at user_config_dir without reading from disk.

The argument is a configuration directory, not an openmw.cfg file path. New settings are attributed to user_config_dir/openmw.cfg, and save/export APIs treat that file as the user config. The directory and file do not need to exist yet.

§Errors

Returns ConfigError::NotFileOrDirectory if user_config_dir is empty or is shaped like an openmw.cfg file path. This keeps the directory-level API honest for future config-family files such as settings.cfg and shaders.yaml.

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pub fn load_optional(path: impl Into<PathBuf>) -> Result<Self, ConfigError>

Loads a configuration if it exists, otherwise creates an empty configuration at the same config context.

Existing paths behave exactly like Self::new. A missing openmw.cfg file path starts an empty config from its parent directory; a missing directory path starts an empty config from that directory. No input file is created unless a later save call writes one.

§Errors

Returns ConfigError for empty paths, invalid existing inputs, or load failures from existing configs.

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pub fn root_config_file(&self) -> &Path

Path to the configuration file which is the root of the configuration chain For Self::from_env, this is the root discovered by OpenMW startup semantics: explicit environment override, executable-adjacent openmw.cfg, or platform global config. It is not necessarily the user config; package installs usually load the user config through a root config="?userconfig?" entry.

Typically, this will be whatever is defined in the Paths documentation for the appropriate platform: https://openmw.readthedocs.io/en/latest/reference/modding/paths.html#configuration-files-and-log-files

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pub fn root_config_dir(&self) -> PathBuf

Same as root_config_file, but returns the directory it’s in. Useful for reading other configuration files, or if assuming openmw.cfg Is always called openmw.cfg (which it should be)

§Panics

Panics if the root config path has no parent directory (i.e. it is a filesystem root).

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pub fn is_user_config(&self) -> bool

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pub fn user_config(self) -> Result<Self, ConfigError>

The user’s config on its own, loaded from Self::user_config_path as Self::load_optional loads: empty and rooted there when its openmw.cfg does not exist yet, as on a fresh install. self when it already starts there.

§Errors

Returns ConfigError if the user config path cannot be loaded.

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pub fn user_config_ref(&self) -> Result<Self, ConfigError>

Self::user_config without consuming self: a clone when it already starts at the user’s config.

§Errors

Returns ConfigError if the user config path cannot be loaded.

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pub fn user_config_path(&self) -> PathBuf

The directory of the user’s openmw.cfg: the last directory of the chain, or the root’s when nothing chained. That is the file OpenMW and its launcher write, and the one Self::save_user writes; Self::user_config loads it on its own.

A config= directory without an openmw.cfg counts: readConfiguration adds every directory it reaches to its active config paths, loaded or not. So on a fresh install, where the root’s config="?userconfig?" names a directory with no openmw.cfg yet, this is that directory. Loading creates it, as OpenMW’s engine does, and Self::save_user writes its openmw.cfg.

config= entries load depth first, as OpenMW’s readConfiguration walks them: a file’s first config= and every file that one names load before its second. A root naming a then b, where a names c, loads root, a, c, b, and b is the user’s. OpenMW’s paths documentation describes that example level by level (root, a, b, c); this crate does what OpenMW’s code does. A replace=config in a file after the root drops the configs loaded before it except the root, as OpenMW does; the chain carries on through every config= still to load.

See https://openmw.readthedocs.io/en/latest/reference/modding/paths.html#configuration-sources for the configuration sources.

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pub fn userdata(&self) -> Option<&DirectorySetting>

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pub fn set_userdata(&mut self, new: Option<DirectorySetting>)

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pub fn resources(&self) -> Option<&DirectorySetting>

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pub fn set_resources(&mut self, new: Option<DirectorySetting>)

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pub fn data_local(&self) -> Option<&DirectorySetting>

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pub fn set_data_local(&mut self, new: Option<DirectorySetting>)

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pub fn encoding(&self) -> Option<&EncodingSetting>

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pub fn set_encoding(&mut self, new: Option<EncodingSetting>)

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pub fn set_data_local_path(&mut self, path: impl AsRef<Path>)

Sets the singleton data-local= directory to a path attributed to the user config: the user config’s definition is replaced when it is the last one, and a parent’s stays, followed by the new one.

The value is parsed through DirectorySetting so quote, token, and relative-path handling remains centralized.

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pub fn set_resources_path(&mut self, path: impl AsRef<Path>)

Sets the singleton resources= directory to a path attributed to the user config: the user config’s definition is replaced when it is the last one, and a parent’s stays, followed by the new one.

The value is parsed through DirectorySetting so quote, token, and relative-path handling remains centralized.

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pub fn set_user_data_path(&mut self, path: impl AsRef<Path>)

Sets the singleton user-data= directory to a path attributed to the user config: the user config’s definition is replaced when it is the last one, and a parent’s stays, followed by the new one.

The cfg key is user-data; ?userdata? is only a token. There is no userdata= key here.

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pub fn clear_data_local(&mut self)

Removes the last data-local= definition, which lets an earlier one, such as a parent’s, take effect. Self::save_user persists removing the user config’s own; a parent’s can only be removed from its file, with Self::save_subconfig.

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pub fn clear_resources(&mut self)

Removes the last resources= definition, which lets an earlier one, such as a parent’s, take effect. Self::save_user persists removing the user config’s own; a parent’s can only be removed from its file, with Self::save_subconfig.

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pub fn clear_user_data(&mut self)

Removes the last user-data= definition, which lets an earlier one, such as a parent’s, take effect. Self::save_user persists removing the user config’s own; a parent’s can only be removed from its file, with Self::save_subconfig.

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pub fn content_files_iter(&self) -> impl Iterator<Item = &FileSetting>

Content files are the actual mods or plugins which are created by either OpenCS or Bethesda’s construction set These entries only refer to the names and ordering of content files. vfstool-lib should be used to derive paths

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pub fn has_content_file(&self, file_name: &str) -> bool

Returns true if the named plugin is present in the content= list.

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pub fn has_groundcover_file(&self, file_name: &str) -> bool

Returns true if the named plugin is present in the groundcover= list.

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pub fn has_archive_file(&self, file_name: &str) -> bool

Returns true if the named archive is present in the fallback-archive= list.

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pub fn has_data_dir(&self, file_name: &str) -> bool

Returns true if the given path is present in the data= list.

Both / and \ are normalised to the platform separator before comparison, so the query does not need to use a specific separator style.

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pub fn add_content_file( &mut self, content_file: &str, ) -> Result<(), ConfigError>

§Errors

Returns ConfigError::CannotAddContentFile if the file is already present in the config.

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pub fn groundcover_iter(&self) -> impl Iterator<Item = &FileSetting>

Iterates all groundcover= entries in definition order.

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pub fn add_groundcover_file( &mut self, content_file: &str, ) -> Result<(), ConfigError>

§Errors

Returns ConfigError::CannotAddGroundcoverFile if the file is already present in the config.

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pub fn remove_content_file(&mut self, file_name: &str)

Removes all content= entries matching file_name.

Removing an entry a parent config defined makes the user config replace the content list: save_user then writes replace=content and every remaining entry, the parents’ included, so the removal survives a reload. The remaining entries stay attributed to the files that define them, so saving one of those with save_subconfig writes them back there.

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pub fn remove_groundcover_file(&mut self, file_name: &str)

Removes all groundcover= entries matching file_name; removing a parent’s makes the user config replace the list as in Self::remove_content_file (replace=groundcover).

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pub fn remove_archive_file(&mut self, file_name: &str)

Removes all fallback-archive= entries matching file_name; removing a parent’s makes the user config replace the list as in Self::remove_content_file (replace=fallback-archive).

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pub fn remove_data_directory(&mut self, data_dir: &PathBuf)

Removes any data= entry whose resolved path or original string matches data_dir; removing a parent’s makes the user config replace the list as in Self::remove_content_file (replace=data). The resources/vfs and data-local directories are no data= entries: they go when their settings are cleared.

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pub fn add_data_directory(&mut self, dir: &Path)

Appends a data directory entry attributed to the user config. Does not check for duplicates.

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pub fn add_archive_file( &mut self, archive_file: &str, ) -> Result<(), ConfigError>

§Errors

Returns ConfigError::CannotAddArchiveFile if the archive is already present in the config.

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pub fn fallback_archives_iter(&self) -> impl Iterator<Item = &FileSetting>

Iterates all fallback-archive= entries in definition order.

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pub fn set_content_files(&mut self, plugins: Option<Vec<String>>)

Replaces all content= entries with plugins, or clears them if None.

Entries are attributed to the user config path. No duplicate checking is performed. When a parent config defined any of the old entries, save_user writes a replace=content line ahead of the new ones, so a reload yields exactly this list.

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pub fn set_fallback_archives(&mut self, archives: Option<Vec<String>>)

Replaces all fallback-archive= entries with archives, or clears them if None.

Entries are attributed to the user config path. No duplicate checking is performed. Parent-defined entries are replaced through replace=fallback-archive as in Self::set_content_files.

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pub fn generic_settings_iter(&self) -> impl Iterator<Item = &GenericSetting>

Iterates all preserved generic key=value entries in definition order.

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pub fn set_generic_settings(&mut self, key: &str, values: Option<Vec<String>>)

Replaces all preserved generic key=value entries with values, or clears them if None.

Entries are attributed to the user config path. No duplicate checking is performed. Parent-defined entries are replaced through replace=<key> as in Self::set_content_files; loading honours replace= for any key.

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pub fn add_generic_setting(&mut self, key: &str, value: &str)

Appends a preserved generic key=value entry attributed to the user config.

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pub fn settings_matching<'a, P>( &'a self, predicate: P, ) -> impl Iterator<Item = &'a SettingValue>
where P: Fn(&SettingValue) -> bool + 'a,

Iterates all settings for which predicate returns true.

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pub fn clear_matching<P>(&mut self, predicate: P)
where P: Fn(&SettingValue) -> bool,

Removes all settings for which predicate returns true.

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pub fn set_data_directories(&mut self, dirs: Option<Vec<PathBuf>>)

Replaces all data= entries with dirs, or clears them if None. The resources/vfs and data-local directories stay first and last, as they follow their own settings.

Entries are attributed to the user config path. No duplicate checking is performed. Parent-defined entries are replaced through replace=data as in Self::set_content_files.

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pub fn set_game_setting( &mut self, base_value: &str, config_path: Option<PathBuf>, comment: &mut String, ) -> Result<(), ConfigError>

Given a string resembling a fallback= entry’s value, as it would exist in openmw.cfg, Add it to the settings map. This process must be non-destructive

comment is the text written above the entry, in openmw.cfg comment form: every line that is not blank and does not already start with # gets a # prefix, and the whole comment ends with a newline, so "my note" serializes as # my note\nfallback=.... It is consumed (left empty), as the parser’s queued comments are.

§Errors

Returns ConfigError if base_value cannot be parsed as a valid game setting.

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pub fn set_game_settings( &mut self, settings: Option<Vec<String>>, ) -> Result<(), ConfigError>

Replaces all fallback= entries with settings, or clears them if None.

Each string must be in Key,Value format — the same as it would appear after the = in an openmw.cfg fallback= line. Parent-defined entries are replaced through replace=fallback as in Self::set_content_files.

§Errors

Returns ConfigError if any entry in settings cannot be parsed as a valid game setting; the old entries are then cleared and none of the new ones added.

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pub fn sub_configs(&self) -> impl Iterator<Item = &DirectorySetting>

Iterates the config= entries of the chain, file by file in the order the files loaded, each file’s in its own order. An entry naming a directory without an openmw.cfg is one: OpenMW keeps that directory in the chain. The chain loads depth first, so the last entry here need not be the user’s config: Self::user_config_path is.

An entry naming a config a replace=config dropped is left out, so Self::save_subconfig cannot write over that file.

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pub fn config_chain(&self) -> impl Iterator<Item = &ConfigChainEntry>

Returns the observed configuration-chain traversal in the order the loader tried each file: the root, then depth first through the config= entries, as OpenMW walks them.

Includes successfully loaded config files and config= targets that were skipped because no openmw.cfg exists in that directory.

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pub fn game_settings(&self) -> impl Iterator<Item = &GameSettingType>

Fallback entries are k/v pairs baked into the value side of k/v pairs in fallback= entries of openmw.cfg. They are used to express settings which are defined in Morrowind.ini for things such as: weather, lighting behaviors, UI colors, and levelup messages.

Returns each key exactly once — when a key appears multiple times in the config chain, the last-defined value wins. Keys come in reverse order of their effective definitions, most recently defined first, so the user config’s settings lead: A,1 B,2 C,3 A,4 yields A=4, C=3, B=2.

§Example
use openmw_config::OpenMWConfiguration;
let config = OpenMWConfiguration::new(None)?;
for setting in config.game_settings() {
    println!("{}={}", setting.key(), setting.value());
}
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pub fn get_game_setting(&self, key: &str) -> Option<&GameSettingType>

Retrieves a gamesetting according to its name. This would be whatever text comes after the equals sign = and before the first comma , Case-sensitive!

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pub fn data_directories_iter(&self) -> impl Iterator<Item = &DirectorySetting>

Data directories are the bulk of an OpenMW Configuration’s contents, Composing the list of files from which a VFS is constructed. For a VFS implementation, see: https://github.com/magicaldave/vfstool/tree/main/vfstool_lib

Calling this function will give the post-parsed versions of directories defined by an openmw.cfg, So the real ones may easily be iterated and loaded. There is not actually validation anywhere in the crate that DirectorySettings refer to a directory which actually exists. This is according to the openmw.cfg specification and doesn’t technically break anything but should be considered when using these paths.

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pub fn to_resolved_string(&self) -> String

Serializes the fully-composed configuration as a relocated, flattened openmw.cfg.

Directory-valued settings (data=, data-local=, resources=, and user-data=) are emitted from their resolved paths, not their original token or relative spelling. Chain control entries such as config= and replace= are excluded because this output is already the composed result; reloading the chain from the flattened file would be doing the work twice, and probably differently. The data= entries loading injects for data-local= and resources= are also omitted.

Use the Display implementation for preservation-oriented serialization instead.

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pub fn save_to_path(&self, path: impl AsRef<Path>) -> Result<(), ConfigError>

Writes the full composite configuration to an arbitrary path.

This is intended for importer-style output where the exact destination is supplied by the caller rather than inferred from the loaded config chain.

§Errors

Returns ConfigError::NotWritable if the destination directory is not writable. Returns ConfigError::Io if writing the file fails.

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pub fn save_resolved_to_path( &self, path: impl AsRef<Path>, ) -> Result<(), ConfigError>

Writes Self::to_resolved_string to an arbitrary path using atomic replace semantics.

This is the relocation-safe export API for importers and preview/output tools. It omits config= and replace= chain-control entries and writes directory-valued settings using resolved paths so moving the output file does not change what those paths mean.

§Errors

Returns ConfigError::NotWritable if the destination directory is not writable. Returns ConfigError::Io if writing the file fails.

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pub fn save_user(&self) -> Result<(), ConfigError>

Saves the currently-defined user openmw.cfg configuration.

Only settings whose source is the user config file are written; parent configs are never touched. When a set_* or remove_* method replaced a list a parent contributed to, or removed a parent’s entry from one, the user config replaces that list: a replace= line followed by the entries the parents still contribute, then its own. So what this writes loads back as what was in memory.

On a fresh install the user’s openmw.cfg does not exist yet; this writes it, as OpenMW’s launcher does when it first saves, and creates its directory again if it has gone since loading created it.

§Errors

Returns ConfigError::NotWritable if the target path is not writable. Returns ConfigError::Io if writing the file fails.

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pub fn save_subconfig(&self, target_dir: &Path) -> Result<(), ConfigError>

Saves the openmw.cfg belonging to a loaded sub-configuration.

target_dir must be the directory of a config= entry already present in the loaded chain. This method refuses to write to arbitrary paths to prevent accidental overwrites. The file gets the settings attributed to it, as Self::save_user writes the user’s.

§Errors

Returns ConfigError::SubconfigNotLoaded if target_dir is not part of the chain. Returns ConfigError::NotWritable if the target path is not writable. Returns ConfigError::Io if writing the file fails.

Trait Implementations§

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impl Clone for OpenMWConfiguration

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OpenMWConfiguration

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for OpenMWConfiguration

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for OpenMWConfiguration

Preservation-oriented openmw.cfg serialization for the composed configuration.

Directory-valued settings use their original text so user-authored relative paths, tokens, and quoting survive round-trips. That makes this suitable for preservation-style output and for the internals of OpenMWConfiguration::save_user / OpenMWConfiguration::save_subconfig. It is not relocation-safe flattened export: writing this string to a different directory can change the meaning of relative paths. Use OpenMWConfiguration::to_resolved_string or OpenMWConfiguration::save_resolved_to_path for importer/export output.

The data= entries loading injects for data-local= and resources= are omitted. Comments and replace= entries are preserved. The comments that ended a file stay after that file’s settings, including those added since loading.

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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