pub struct CaptureHost<'a> {
pub sink: UnboundedSender<CapturedInput>,
pub shutdown: Receiver<CaptureSessionStop>,
pub channel_slot: CaptureChannelSlot,
pub registry: &'a ChannelRegistry,
pub device_io: DeviceIoGate,
}Expand description
What the process running a capture session hands it: where inputs go, when to stop, and the handles that tie the session to the rest of the device layer.
Fields§
§sink: UnboundedSender<CapturedInput>Receives every CapturedInput the session decodes.
shutdown: Receiver<CaptureSessionStop>Resolves, or is dropped, when the session should restore its controls
and return. CaptureSessionStop::Handoff names the route that now
reaches the same physical device.
channel_slot: CaptureChannelSlotWhere the session publishes its open channel so bounded hardware writes reuse it instead of opening a second connection.
registry: &'a ChannelRegistryInventory’s channel publications: the session runs on the one current for its route and stops when that publication is replaced or removed.
device_io: DeviceIoGateHost device-I/O gate: the session refuses to start while it is closed and sends nothing until it reopens.
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for CaptureHost<'a>
impl<'a> !UnwindSafe for CaptureHost<'a>
impl<'a> Freeze for CaptureHost<'a>
impl<'a> Send for CaptureHost<'a>
impl<'a> Sync for CaptureHost<'a>
impl<'a> Unpin for CaptureHost<'a>
impl<'a> UnsafeUnpin for CaptureHost<'a>
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