pub enum RenderState {
Resolved(String),
Silhouette,
}Expand description
Whether a curated render resolved, or the device fell back to the silhouette.
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Source§impl Clone for RenderState
impl Clone for RenderState
Source§fn clone(&self) -> RenderState
fn clone(&self) -> RenderState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderState
impl Debug for RenderState
Source§impl<'de> Deserialize<'de> for RenderState
impl<'de> Deserialize<'de> for RenderState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for RenderState
Source§impl PartialEq for RenderState
impl PartialEq for RenderState
Source§fn eq(&self, other: &RenderState) -> bool
fn eq(&self, other: &RenderState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for RenderState
impl Serialize for RenderState
impl StructuralPartialEq for RenderState
Auto Trait Implementations§
impl Freeze for RenderState
impl RefUnwindSafe for RenderState
impl Send for RenderState
impl Sync for RenderState
impl Unpin for RenderState
impl UnsafeUnpin for RenderState
impl UnwindSafe for RenderState
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