BindMessage

Struct BindMessage 

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pub struct BindMessage {
    pub entries: Vec<BindEntry>,
}
Expand description

BIND message for grouping multiple messages

  • Message type: “BIND”
  • Format: (TYPE (char[12]) + NAME (char[20])) * n
  • Each entry: 32 bytes
  • Number of child messages determined by body size / 32

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§entries: Vec<BindEntry>

List of child message entries

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impl BindMessage

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pub fn new(entries: Vec<BindEntry>) -> Self

Create a new BIND message

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pub fn empty() -> Self

Create an empty BIND message

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pub fn add_entry(&mut self, entry: BindEntry)

Add a child message entry

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pub fn add( &mut self, message_type: impl Into<String>, device_name: impl Into<String>, )

Add a child message by type and name

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pub fn len(&self) -> usize

Get number of child messages

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pub fn is_empty(&self) -> bool

Check if message has no children

Trait Implementations§

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impl Clone for BindMessage

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fn clone(&self) -> BindMessage

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BindMessage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Message for BindMessage

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fn message_type() -> &'static str

Returns the message type name (e.g., “TRANSFORM”, “IMAGE”) Read more
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fn encode_content(&self) -> Result<Vec<u8>>

Encode message content to bytes Read more
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fn decode_content(data: &[u8]) -> Result<Self>

Decode message content from bytes Read more
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impl PartialEq for BindMessage

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fn eq(&self, other: &BindMessage) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for BindMessage

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more