pub struct RegionLayer { /* private fields */ }
Implementations§
Source§impl RegionLayer
impl RegionLayer
Sourcepub fn default() -> RegionLayer
pub fn default() -> RegionLayer
Creates a default instance of the class by calling the default constructor
pub fn create(params: &impl LayerParamsTraitConst) -> Result<Ptr<RegionLayer>>
Trait Implementations§
Source§impl AlgorithmTrait for RegionLayer
impl AlgorithmTrait for RegionLayer
Source§impl AlgorithmTraitConst for RegionLayer
impl AlgorithmTraitConst for RegionLayer
fn as_raw_Algorithm(&self) -> *const c_void
Source§fn write(&self, fs: &mut impl FileStorageTrait) -> Result<()>
fn write(&self, fs: &mut impl FileStorageTrait) -> Result<()>
Stores algorithm parameters in a file storage
Source§fn write_1(&self, fs: &mut impl FileStorageTrait, name: &str) -> Result<()>
fn write_1(&self, fs: &mut impl FileStorageTrait, name: &str) -> Result<()>
Stores algorithm parameters in a file storage Read more
Source§fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
@deprecated Read more
Source§fn write_with_name_def(&self, fs: &Ptr<FileStorage>) -> Result<()>
fn write_with_name_def(&self, fs: &Ptr<FileStorage>) -> Result<()>
👎Deprecated:
§Note
Deprecated: ## Note
This alternative version of AlgorithmTraitConst::write_with_name function uses the following default values for its arguments: Read more
Source§fn empty(&self) -> Result<bool>
fn empty(&self) -> Result<bool>
Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read
Source§fn save(&self, filename: &str) -> Result<()>
fn save(&self, filename: &str) -> Result<()>
Saves the algorithm to a file.
In order to make this method work, the derived class must implement Algorithm::write(FileStorage& fs).
Source§fn get_default_name(&self) -> Result<String>
fn get_default_name(&self) -> Result<String>
Returns the algorithm string identifier.
This string is used as top level xml/yml node tag when the object is saved to a file or string.
Source§impl Boxed for RegionLayer
impl Boxed for RegionLayer
Source§unsafe fn from_raw(
ptr: <RegionLayer as OpenCVFromExtern>::ExternReceive,
) -> Self
unsafe fn from_raw( ptr: <RegionLayer as OpenCVFromExtern>::ExternReceive, ) -> Self
Wrap the specified raw pointer Read more
Source§fn into_raw(self) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSendMut
fn into_raw(self) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying raw pointer while consuming this wrapper. Read more
Source§fn as_raw(&self) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSend
fn as_raw(&self) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSend
Return the underlying raw pointer. Read more
Source§fn as_raw_mut(
&mut self,
) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSendMut
fn as_raw_mut( &mut self, ) -> <RegionLayer as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying mutable raw pointer Read more
Source§impl Debug for RegionLayer
impl Debug for RegionLayer
Source§impl Default for RegionLayer
impl Default for RegionLayer
Source§impl Drop for RegionLayer
impl Drop for RegionLayer
Source§impl From<RegionLayer> for Algorithm
impl From<RegionLayer> for Algorithm
Source§fn from(s: RegionLayer) -> Self
fn from(s: RegionLayer) -> Self
Converts to this type from the input type.
Source§impl From<RegionLayer> for Layer
impl From<RegionLayer> for Layer
Source§fn from(s: RegionLayer) -> Self
fn from(s: RegionLayer) -> Self
Converts to this type from the input type.
Source§impl LayerTrait for RegionLayer
impl LayerTrait for RegionLayer
fn as_raw_mut_Layer(&mut self) -> *mut c_void
Source§fn set_blobs(&mut self, val: Vector<Mat>)
fn set_blobs(&mut self, val: Vector<Mat>)
List of learned parameters must be stored here to allow read them by using Net::getParam().
Source§fn set_name(&mut self, val: &str)
fn set_name(&mut self, val: &str)
Name of the layer instance, can be used for logging or other internal purposes.
Source§fn set_type(&mut self, val: &str)
fn set_type(&mut self, val: &str)
Type name which was used for creating layer by layer factory.
Source§fn set_preferable_target(&mut self, val: i32)
fn set_preferable_target(&mut self, val: i32)
prefer target for layer forwarding
Source§fn finalize(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray,
) -> Result<()>
fn finalize( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray, ) -> Result<()>
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
Source§fn forward_mat(
&mut self,
input: &mut Vector<Mat>,
output: &mut Vector<Mat>,
internals: &mut Vector<Mat>,
) -> Result<()>
fn forward_mat( &mut self, input: &mut Vector<Mat>, output: &mut Vector<Mat>, internals: &mut Vector<Mat>, ) -> Result<()>
👎Deprecated: Use Layer::forward(InputArrayOfArrays, OutputArrayOfArrays, OutputArrayOfArrays) instead
Given the @p input blobs, computes the output @p blobs. Read more
Source§fn forward(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray,
internals: &mut impl ToOutputArray,
) -> Result<()>
fn forward( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray, internals: &mut impl ToOutputArray, ) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
Source§fn try_quantize(
&mut self,
scales: &Vector<Vector<f32>>,
zeropoints: &Vector<Vector<i32>>,
params: &mut impl LayerParamsTrait,
) -> Result<bool>
fn try_quantize( &mut self, scales: &Vector<Vector<f32>>, zeropoints: &Vector<Vector<i32>>, params: &mut impl LayerParamsTrait, ) -> Result<bool>
Tries to quantize the given layer and compute the quantization parameters required for fixed point implementation. Read more
Source§fn forward_fallback(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray,
internals: &mut impl ToOutputArray,
) -> Result<()>
fn forward_fallback( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray, internals: &mut impl ToOutputArray, ) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
Source§fn finalize_mat_to(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>,
) -> Result<()>
fn finalize_mat_to( &mut self, inputs: &Vector<Mat>, outputs: &mut Vector<Mat>, ) -> Result<()>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
Source§fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
Source§fn run(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>,
internals: &mut Vector<Mat>,
) -> Result<()>
fn run( &mut self, inputs: &Vector<Mat>, outputs: &mut Vector<Mat>, internals: &mut Vector<Mat>, ) -> Result<()>
👎Deprecated: This method will be removed in the future release.
Allocates layer and computes output. Read more
Source§fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
Returns index of input blob into the input array. Read more
Source§fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
Returns index of output blob in output array. Read more
Source§fn support_backend(&mut self, backend_id: i32) -> Result<bool>
fn support_backend(&mut self, backend_id: i32) -> Result<bool>
Ask layer if it support specific backend for doing computations. Read more
Source§fn init_halide(
&mut self,
inputs: &Vector<Ptr<BackendWrapper>>,
) -> Result<Ptr<BackendNode>>
fn init_halide( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, ) -> Result<Ptr<BackendNode>>
Returns Halide backend node. Read more
fn init_ngraph( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>>, ) -> Result<Ptr<BackendNode>>
fn init_vk_com( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &mut Vector<Ptr<BackendWrapper>>, ) -> Result<Ptr<BackendNode>>
fn init_webnn( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>>, ) -> Result<Ptr<BackendNode>>
Source§unsafe fn init_cuda(
&mut self,
context: *mut c_void,
inputs: &Vector<Ptr<BackendWrapper>>,
outputs: &Vector<Ptr<BackendWrapper>>,
) -> Result<Ptr<BackendNode>>
unsafe fn init_cuda( &mut self, context: *mut c_void, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &Vector<Ptr<BackendWrapper>>, ) -> Result<Ptr<BackendNode>>
Returns a CUDA backend node Read more
Source§unsafe fn init_tim_vx(
&mut self,
tim_vx_info: *mut c_void,
inputs_wrapper: &Vector<Ptr<BackendWrapper>>,
outputs_wrapper: &Vector<Ptr<BackendWrapper>>,
is_last: bool,
) -> Result<Ptr<BackendNode>>
unsafe fn init_tim_vx( &mut self, tim_vx_info: *mut c_void, inputs_wrapper: &Vector<Ptr<BackendWrapper>>, outputs_wrapper: &Vector<Ptr<BackendWrapper>>, is_last: bool, ) -> Result<Ptr<BackendNode>>
Returns a TimVX backend node Read more
Source§fn init_cann(
&mut self,
inputs: &Vector<Ptr<BackendWrapper>>,
outputs: &Vector<Ptr<BackendWrapper>>,
nodes: &Vector<Ptr<BackendNode>>,
) -> Result<Ptr<BackendNode>>
fn init_cann( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>>, ) -> Result<Ptr<BackendNode>>
Returns a CANN backend node Read more
Source§fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
Implement layers fusing. Read more
Source§fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
Tries to attach to the layer the subsequent activation layer, i.e. do the layer fusion in a partial case. Read more
Source§fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
Try to fuse current layer with a next one Read more
Source§fn unset_attached(&mut self) -> Result<()>
fn unset_attached(&mut self) -> Result<()>
“Detaches” all the layers, attached to particular layer.
fn update_memory_shapes(&mut self, inputs: &Vector<MatShape>) -> Result<bool>
fn set_params_from(&mut self, params: &impl LayerParamsTraitConst) -> Result<()>
Source§impl LayerTraitConst for RegionLayer
impl LayerTraitConst for RegionLayer
fn as_raw_Layer(&self) -> *const c_void
Source§fn blobs(&self) -> Vector<Mat>
fn blobs(&self) -> Vector<Mat>
List of learned parameters must be stored here to allow read them by using Net::getParam().
Source§fn name(&self) -> String
fn name(&self) -> String
Name of the layer instance, can be used for logging or other internal purposes.
Source§fn preferable_target(&self) -> i32
fn preferable_target(&self) -> i32
prefer target for layer forwarding
Source§fn apply_halide_scheduler(
&self,
node: &mut Ptr<BackendNode>,
inputs: &Vector<Mat>,
outputs: &Vector<Mat>,
target_id: i32,
) -> Result<()>
fn apply_halide_scheduler( &self, node: &mut Ptr<BackendNode>, inputs: &Vector<Mat>, outputs: &Vector<Mat>, target_id: i32, ) -> Result<()>
Automatic Halide scheduling based on layer hyper-parameters. Read more
Source§fn get_scale_shift(
&self,
scale: &mut impl MatTrait,
shift: &mut impl MatTrait,
) -> Result<()>
fn get_scale_shift( &self, scale: &mut impl MatTrait, shift: &mut impl MatTrait, ) -> Result<()>
Returns parameters of layers with channel-wise multiplication and addition. Read more
Source§fn get_scale_zeropoint(
&self,
scale: &mut f32,
zeropoint: &mut i32,
) -> Result<()>
fn get_scale_zeropoint( &self, scale: &mut f32, zeropoint: &mut i32, ) -> Result<()>
Returns scale and zeropoint of layers Read more
fn get_memory_shapes( &self, inputs: &Vector<MatShape>, required_outputs: i32, outputs: &mut Vector<MatShape>, internals: &mut Vector<MatShape>, ) -> Result<bool>
fn get_flops( &self, inputs: &Vector<MatShape>, outputs: &Vector<MatShape>, ) -> Result<i64>
Source§impl RegionLayerTrait for RegionLayer
impl RegionLayerTrait for RegionLayer
fn as_raw_mut_RegionLayer(&mut self) -> *mut c_void
fn set_nms_threshold(&mut self, val: f32)
Source§impl RegionLayerTraitConst for RegionLayer
impl RegionLayerTraitConst for RegionLayer
fn as_raw_RegionLayer(&self) -> *const c_void
fn nms_threshold(&self) -> f32
Source§impl TryFrom<Layer> for RegionLayer
impl TryFrom<Layer> for RegionLayer
impl Send for RegionLayer
Auto Trait Implementations§
impl Freeze for RegionLayer
impl RefUnwindSafe for RegionLayer
impl !Sync for RegionLayer
impl Unpin for RegionLayer
impl UnwindSafe for RegionLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
Source§unsafe fn modify_inplace<Res>(
&mut self,
f: impl FnOnce(&Mat, &mut Mat) -> Res,
) -> Res
unsafe fn modify_inplace<Res>( &mut self, f: impl FnOnce(&Mat, &mut Mat) -> Res, ) -> Res
Helper function to call OpenCV functions that allow in-place modification of a
Mat
or another similar object. By passing
a mutable reference to the Mat
to this function your closure will get called with the read reference and a write references
to the same Mat
. This is unsafe in a general case as it leads to having non-exclusive mutable access to the internal data,
but it can be useful for some performance sensitive operations. One example of an OpenCV function that allows such in-place
modification is imgproc::threshold
. Read more