pub fn render_def(tex: &impl Texture2DTraitConst) -> Result<()>
Expand description
Render OpenGL texture or primitives.
§Parameters
- tex: Texture to draw.
- wndRect: Region of window, where to draw a texture (normalized coordinates).
- texRect: Region of texture to draw (normalized coordinates).
§Note
This alternative version of render function uses the following default values for its arguments:
- wnd_rect: Rect_
(0.0,0.0,1.0,1.0) - tex_rect: Rect_
(0.0,0.0,1.0,1.0)