Struct WCameraPosition

Source
pub struct WCameraPosition { /* private fields */ }
Expand description

This 3D Widget represents camera position in a scene by its axes or viewing frustum. :

Implementations§

Source§

impl WCameraPosition

Source

pub fn new(scale: f64) -> Result<WCameraPosition>

Creates camera coordinate frame at the origin.

Camera coordinate frame

§C++ default parameters
  • scale: 1.0
Source

pub fn new_def() -> Result<WCameraPosition>

Creates camera coordinate frame at the origin.

Camera coordinate frame

§Note

This alternative version of [new] function uses the following default values for its arguments:

  • scale: 1.0
Source

pub fn new_1( k: Matx33d, scale: f64, color: &impl ColorTraitConst, ) -> Result<WCameraPosition>

Display the viewing frustum

§Parameters
  • K: Intrinsic matrix of the camera.
  • scale: Scale of the frustum.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K.

Camera viewing frustum

§C++ default parameters
  • scale: 1.0
  • color: Color::white()
Source

pub fn new_def_1(k: Matx33d) -> Result<WCameraPosition>

Display the viewing frustum

§Parameters
  • K: Intrinsic matrix of the camera.
  • scale: Scale of the frustum.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K.

Camera viewing frustum

§Note

This alternative version of [new] function uses the following default values for its arguments:

  • scale: 1.0
  • color: Color::white()
Source

pub fn new_2( fov: Vec2d, scale: f64, color: &impl ColorTraitConst, ) -> Result<WCameraPosition>

Display the viewing frustum

§Parameters
  • fov: Field of view of the camera (horizontal, vertical).
  • scale: Scale of the frustum.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its field of view fov.

Camera viewing frustum

§C++ default parameters
  • scale: 1.0
  • color: Color::white()
Source

pub fn new_def_2(fov: Vec2d) -> Result<WCameraPosition>

Display the viewing frustum

§Parameters
  • fov: Field of view of the camera (horizontal, vertical).
  • scale: Scale of the frustum.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its field of view fov.

Camera viewing frustum

§Note

This alternative version of [new] function uses the following default values for its arguments:

  • scale: 1.0
  • color: Color::white()
Source

pub fn new_3( k: Matx33d, image: &impl ToInputArray, scale: f64, color: &impl ColorTraitConst, ) -> Result<WCameraPosition>

Display image on the far plane of the viewing frustum

§Parameters
  • K: Intrinsic matrix of the camera.
  • image: BGR or Gray-Scale image that is going to be displayed on the far plane of the frustum.
  • scale: Scale of the frustum and image.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K, and displays image on the far end plane.

Camera viewing frustum with image

§C++ default parameters
  • scale: 1.0
  • color: Color::white()
Source

pub fn new_def_3( k: Matx33d, image: &impl ToInputArray, ) -> Result<WCameraPosition>

Display image on the far plane of the viewing frustum

§Parameters
  • K: Intrinsic matrix of the camera.
  • image: BGR or Gray-Scale image that is going to be displayed on the far plane of the frustum.
  • scale: Scale of the frustum and image.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K, and displays image on the far end plane.

Camera viewing frustum with image

§Note

This alternative version of [new] function uses the following default values for its arguments:

  • scale: 1.0
  • color: Color::white()
Source

pub fn new_4( fov: Vec2d, image: &impl ToInputArray, scale: f64, color: &impl ColorTraitConst, ) -> Result<WCameraPosition>

Display image on the far plane of the viewing frustum

§Parameters
  • fov: Field of view of the camera (horizontal, vertical).
  • image: BGR or Gray-Scale image that is going to be displayed on the far plane of the frustum.
  • scale: Scale of the frustum and image.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K, and displays image on the far end plane.

Camera viewing frustum with image

§C++ default parameters
  • scale: 1.0
  • color: Color::white()
Source

pub fn new_def_4( fov: Vec2d, image: &impl ToInputArray, ) -> Result<WCameraPosition>

Display image on the far plane of the viewing frustum

§Parameters
  • fov: Field of view of the camera (horizontal, vertical).
  • image: BGR or Gray-Scale image that is going to be displayed on the far plane of the frustum.
  • scale: Scale of the frustum and image.
  • color: Color of the frustum.

Creates viewing frustum of the camera based on its intrinsic matrix K, and displays image on the far end plane.

Camera viewing frustum with image

§Note

This alternative version of [new] function uses the following default values for its arguments:

  • scale: 1.0
  • color: Color::white()

Trait Implementations§

Source§

impl Boxed for WCameraPosition

Source§

unsafe fn from_raw( ptr: <WCameraPosition as OpenCVFromExtern>::ExternReceive, ) -> Self

Wrap the specified raw pointer Read more
Source§

fn into_raw( self, ) -> <WCameraPosition as OpenCVTypeExternContainer>::ExternSendMut

Return the underlying raw pointer while consuming this wrapper. Read more
Source§

fn as_raw(&self) -> <WCameraPosition as OpenCVTypeExternContainer>::ExternSend

Return the underlying raw pointer. Read more
Source§

fn as_raw_mut( &mut self, ) -> <WCameraPosition as OpenCVTypeExternContainer>::ExternSendMut

Return the underlying mutable raw pointer Read more
Source§

impl Debug for WCameraPosition

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Drop for WCameraPosition

Source§

fn drop(&mut self)

Executes the destructor for this type. Read more
Source§

impl From<WCameraPosition> for Widget

Source§

fn from(s: WCameraPosition) -> Self

Converts to this type from the input type.
Source§

impl From<WCameraPosition> for Widget3D

Source§

fn from(s: WCameraPosition) -> Self

Converts to this type from the input type.
Source§

impl WCameraPositionTrait for WCameraPosition

Source§

impl WCameraPositionTraitConst for WCameraPosition

Source§

impl Widget3DTrait for WCameraPosition

Source§

fn as_raw_mut_Widget3D(&mut self) -> *mut c_void

Source§

fn set_pose(&mut self, pose: Affine3d) -> Result<()>

Sets pose of the widget. Read more
Source§

fn update_pose(&mut self, pose: Affine3d) -> Result<()>

Updates pose of the widget by pre-multiplying its current pose. Read more
Source§

fn apply_transform(&mut self, transform: Affine3d) -> Result<()>

Transforms internal widget data (i.e. points, normals) using the given transform. Read more
Source§

fn set_color(&mut self, color: &impl ColorTraitConst) -> Result<()>

Sets the color of the widget. Read more
Source§

impl Widget3DTraitConst for WCameraPosition

Source§

fn as_raw_Widget3D(&self) -> *const c_void

Source§

fn get_pose(&self) -> Result<Affine3d>

Returns the current pose of the widget.
Source§

impl WidgetTrait for WCameraPosition

Source§

fn as_raw_mut_Widget(&mut self) -> *mut c_void

Source§

fn set(&mut self, other: &impl WidgetTraitConst) -> Result<()>

Source§

fn set_rendering_property(&mut self, property: i32, value: f64) -> Result<()>

Sets rendering property of the widget. Read more
Source§

impl WidgetTraitConst for WCameraPosition

Source§

fn as_raw_Widget(&self) -> *const c_void

Source§

fn get_rendering_property(&self, property: i32) -> Result<f64>

Returns rendering property of the widget. Read more
Source§

impl Send for WCameraPosition

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<Mat> ModifyInplace for Mat
where Mat: Boxed,

Source§

unsafe fn modify_inplace<Res>( &mut self, f: impl FnOnce(&Mat, &mut Mat) -> Res, ) -> Res

Helper function to call OpenCV functions that allow in-place modification of a Mat or another similar object. By passing a mutable reference to the Mat to this function your closure will get called with the read reference and a write references to the same Mat. This is unsafe in a general case as it leads to having non-exclusive mutable access to the internal data, but it can be useful for some performance sensitive operations. One example of an OpenCV function that allows such in-place modification is imgproc::threshold. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.