Struct opencv::videostab::ConsistentMosaicInpainter
source · pub struct ConsistentMosaicInpainter { /* private fields */ }Implementations§
source§impl ConsistentMosaicInpainter
impl ConsistentMosaicInpainter
pub fn default() -> Result<ConsistentMosaicInpainter>
Trait Implementations§
source§impl Boxed for ConsistentMosaicInpainter
impl Boxed for ConsistentMosaicInpainter
source§impl ConsistentMosaicInpainterTraitConst for ConsistentMosaicInpainter
impl ConsistentMosaicInpainterTraitConst for ConsistentMosaicInpainter
fn as_raw_ConsistentMosaicInpainter(&self) -> *const c_void
fn stdev_thresh(&self) -> Result<f32>
source§impl Debug for ConsistentMosaicInpainter
impl Debug for ConsistentMosaicInpainter
source§impl Drop for ConsistentMosaicInpainter
impl Drop for ConsistentMosaicInpainter
source§impl From<ConsistentMosaicInpainter> for InpainterBase
impl From<ConsistentMosaicInpainter> for InpainterBase
source§fn from(s: ConsistentMosaicInpainter) -> Self
fn from(s: ConsistentMosaicInpainter) -> Self
Converts to this type from the input type.
source§impl InpainterBaseTrait for ConsistentMosaicInpainter
impl InpainterBaseTrait for ConsistentMosaicInpainter
fn as_raw_mut_InpainterBase(&mut self) -> *mut c_void
fn set_radius(&mut self, val: i32) -> Result<()>
fn set_motion_model(&mut self, val: MotionModel) -> Result<()>
fn inpaint(&mut self, idx: i32, frame: &mut Mat, mask: &mut Mat) -> Result<()>
fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()>
source§impl InpainterBaseTraitConst for ConsistentMosaicInpainter
impl InpainterBaseTraitConst for ConsistentMosaicInpainter
fn as_raw_InpainterBase(&self) -> *const c_void
fn radius(&self) -> Result<i32>
fn motion_model(&self) -> Result<MotionModel>
fn frames(&self) -> Result<Vector<Mat>>
fn motions(&self) -> Result<Vector<Mat>>
fn stabilized_frames(&self) -> Result<Vector<Mat>>
fn stabilization_motions(&self) -> Result<Vector<Mat>>
impl Send for ConsistentMosaicInpainter
Auto Trait Implementations§
impl RefUnwindSafe for ConsistentMosaicInpainter
impl !Sync for ConsistentMosaicInpainter
impl Unpin for ConsistentMosaicInpainter
impl UnwindSafe for ConsistentMosaicInpainter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more