Struct opencv::videostab::ColorInpainter
source · pub struct ColorInpainter { /* private fields */ }
Implementations§
source§impl ColorInpainter
impl ColorInpainter
sourcepub fn new(method: i32, radius: f64) -> Result<ColorInpainter>
pub fn new(method: i32, radius: f64) -> Result<ColorInpainter>
C++ default parameters
- method: INPAINT_TELEA
- radius: 2.
sourcepub fn new_def() -> Result<ColorInpainter>
pub fn new_def() -> Result<ColorInpainter>
Note
This alternative version of [new] function uses the following default values for its arguments:
- method: INPAINT_TELEA
- radius: 2.
Trait Implementations§
source§impl Boxed for ColorInpainter
impl Boxed for ColorInpainter
source§impl ColorInpainterTrait for ColorInpainter
impl ColorInpainterTrait for ColorInpainter
source§impl ColorInpainterTraitConst for ColorInpainter
impl ColorInpainterTraitConst for ColorInpainter
fn as_raw_ColorInpainter(&self) -> *const c_void
source§impl Debug for ColorInpainter
impl Debug for ColorInpainter
source§impl Drop for ColorInpainter
impl Drop for ColorInpainter
source§impl From<ColorInpainter> for InpainterBase
impl From<ColorInpainter> for InpainterBase
source§fn from(s: ColorInpainter) -> Self
fn from(s: ColorInpainter) -> Self
Converts to this type from the input type.
source§impl InpainterBaseTrait for ColorInpainter
impl InpainterBaseTrait for ColorInpainter
fn as_raw_mut_InpainterBase(&mut self) -> *mut c_void
fn set_radius(&mut self, val: i32) -> Result<()>
fn set_motion_model(&mut self, val: MotionModel) -> Result<()>
fn inpaint(&mut self, idx: i32, frame: &mut Mat, mask: &mut Mat) -> Result<()>
fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()>
fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()>
source§impl InpainterBaseTraitConst for ColorInpainter
impl InpainterBaseTraitConst for ColorInpainter
fn as_raw_InpainterBase(&self) -> *const c_void
fn radius(&self) -> Result<i32>
fn motion_model(&self) -> Result<MotionModel>
fn frames(&self) -> Result<Vector<Mat>>
fn motions(&self) -> Result<Vector<Mat>>
fn stabilized_frames(&self) -> Result<Vector<Mat>>
fn stabilization_motions(&self) -> Result<Vector<Mat>>
source§impl TryFrom<InpainterBase> for ColorInpainter
impl TryFrom<InpainterBase> for ColorInpainter
impl Send for ColorInpainter
Auto Trait Implementations§
impl RefUnwindSafe for ColorInpainter
impl !Sync for ColorInpainter
impl Unpin for ColorInpainter
impl UnwindSafe for ColorInpainter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more