Struct opencv::core::_InputOutputArray
source · pub struct _InputOutputArray { /* private fields */ }
Implementations§
source§impl _InputOutputArray
impl _InputOutputArray
sourcepub fn default() -> Result<_InputOutputArray>
pub fn default() -> Result<_InputOutputArray>
////////////////////////////////////////////////////////////////////////////////////////
pub unsafe fn new(_flags: i32, _obj: *mut c_void) -> Result<_InputOutputArray>
pub fn from_mat_mut(m: &mut Mat) -> Result<_InputOutputArray>
pub fn from_mat_vec_mut(vec: &mut Vector<Mat>) -> Result<_InputOutputArray>
pub fn from_gpumat_mut(d_mat: &mut GpuMat) -> Result<_InputOutputArray>
pub fn new_1(buf: &mut Buffer) -> Result<_InputOutputArray>
pub fn from_hostmem_mut(cuda_mem: &mut HostMem) -> Result<_InputOutputArray>
pub fn from_umat_mut(m: &mut UMat) -> Result<_InputOutputArray>
pub fn from_umat_vec_mut(vec: &mut Vector<UMat>) -> Result<_InputOutputArray>
pub fn from_mat(m: &Mat) -> Result<_InputOutputArray>
pub fn from_mat_vec(vec: &Vector<Mat>) -> Result<_InputOutputArray>
pub fn from_gpumat(d_mat: &GpuMat) -> Result<_InputOutputArray>
pub fn from_gpumat_vec(d_mat: &Vector<GpuMat>) -> Result<_InputOutputArray>
pub fn new_2(buf: &Buffer) -> Result<_InputOutputArray>
pub fn from_hostmem(cuda_mem: &HostMem) -> Result<_InputOutputArray>
pub fn from_umat(m: &UMat) -> Result<_InputOutputArray>
pub fn from_umat_vec(vec: &Vector<UMat>) -> Result<_InputOutputArray>
Trait Implementations§
source§impl Boxed for _InputOutputArray
impl Boxed for _InputOutputArray
source§impl Drop for _InputOutputArray
impl Drop for _InputOutputArray
source§impl From<_InputOutputArray> for _InputArray
impl From<_InputOutputArray> for _InputArray
source§fn from(s: _InputOutputArray) -> Self
fn from(s: _InputOutputArray) -> Self
Converts to this type from the input type.
source§impl From<_InputOutputArray> for _OutputArray
impl From<_InputOutputArray> for _OutputArray
source§fn from(s: _InputOutputArray) -> Self
fn from(s: _InputOutputArray) -> Self
Converts to this type from the input type.
source§impl _InputArrayTrait for _InputOutputArray
impl _InputArrayTrait for _InputOutputArray
fn as_raw_mut__InputArray(&mut self) -> *mut c_void
source§impl _InputArrayTraitConst for _InputOutputArray
impl _InputArrayTraitConst for _InputOutputArray
fn as_raw__InputArray(&self) -> *const c_void
fn get_mat_vector(&self, mv: &mut Vector<Mat>) -> Result<()>
fn get_umat_vector(&self, umv: &mut Vector<UMat>) -> Result<()>
fn get_gpu_mat_vector(&self, gpumv: &mut Vector<GpuMat>) -> Result<()>
fn get_gpu_mat(&self) -> Result<GpuMat>
fn get_o_gl_buffer(&self) -> Result<Buffer>
fn get_flags(&self) -> Result<i32>
fn get_obj(&self) -> Result<*mut c_void>
fn get_sz(&self) -> Result<Size>
fn kind(&self) -> Result<_InputArray_KindFlag>
fn same_size(&self, arr: &impl ToInputArray) -> Result<bool>
fn empty(&self) -> Result<bool>
fn copy_to(&self, arr: &mut impl ToOutputArray) -> Result<()>
fn copy_to_masked( &self, arr: &mut impl ToOutputArray, mask: &impl ToInputArray ) -> Result<()>
fn is_mat(&self) -> Result<bool>
fn is_umat(&self) -> Result<bool>
fn is_mat_vector(&self) -> Result<bool>
fn is_umat_vector(&self) -> Result<bool>
fn is_matx(&self) -> Result<bool>
fn is_vector(&self) -> Result<bool>
fn is_gpu_mat(&self) -> Result<bool>
fn is_gpu_mat_vector(&self) -> Result<bool>
source§impl _InputOutputArrayTrait for _InputOutputArray
impl _InputOutputArrayTrait for _InputOutputArray
fn as_raw_mut__InputOutputArray(&mut self) -> *mut c_void
source§impl _InputOutputArrayTraitConst for _InputOutputArray
impl _InputOutputArrayTraitConst for _InputOutputArray
fn as_raw__InputOutputArray(&self) -> *const c_void
source§impl _OutputArrayTrait for _InputOutputArray
impl _OutputArrayTrait for _InputOutputArray
fn as_raw_mut__OutputArray(&mut self) -> *mut c_void
source§impl _OutputArrayTraitConst for _InputOutputArray
impl _OutputArrayTraitConst for _InputOutputArray
fn as_raw__OutputArray(&self) -> *const c_void
fn fixed_size(&self) -> Result<bool>
fn fixed_type(&self) -> Result<bool>
fn needed(&self) -> Result<bool>
fn get_gpu_mat_ref(&self) -> Result<GpuMat>
fn get_gpu_mat_vec_ref(&self) -> Result<Vector<GpuMat>>
fn get_o_gl_buffer_ref(&self) -> Result<Buffer>
fn get_host_mem_ref(&self) -> Result<HostMem>
source§fn create_size(
&self,
sz: Size,
typ: i32,
i: i32,
allow_transposed: bool,
fixed_depth_mask: _OutputArray_DepthMask
) -> Result<()>
fn create_size( &self, sz: Size, typ: i32, i: i32, allow_transposed: bool, fixed_depth_mask: _OutputArray_DepthMask ) -> Result<()>
C++ default parameters Read more
source§fn create(
&self,
rows: i32,
cols: i32,
typ: i32,
i: i32,
allow_transposed: bool,
fixed_depth_mask: _OutputArray_DepthMask
) -> Result<()>
fn create( &self, rows: i32, cols: i32, typ: i32, i: i32, allow_transposed: bool, fixed_depth_mask: _OutputArray_DepthMask ) -> Result<()>
C++ default parameters Read more
source§fn create_nd(
&self,
size: &[i32],
typ: i32,
i: i32,
allow_transposed: bool,
fixed_depth_mask: _OutputArray_DepthMask
) -> Result<()>
fn create_nd( &self, size: &[i32], typ: i32, i: i32, allow_transposed: bool, fixed_depth_mask: _OutputArray_DepthMask ) -> Result<()>
C++ default parameters Read more
unsafe fn create_same_size( &self, arr: &impl ToInputArray, mtype: i32 ) -> Result<()>
fn release(&self) -> Result<()>
fn clear(&self) -> Result<()>
source§fn set_to(
&self,
value: &impl ToInputArray,
mask: &impl ToInputArray
) -> Result<()>
fn set_to( &self, value: &impl ToInputArray, mask: &impl ToInputArray ) -> Result<()>
C++ default parameters Read more
fn assign(&self, u: &UMat) -> Result<()>
fn assign_1(&self, m: &Mat) -> Result<()>
fn assign_2(&self, v: &Vector<UMat>) -> Result<()>
fn assign_3(&self, v: &Vector<Mat>) -> Result<()>
fn move_(&self, u: &mut UMat) -> Result<()>
fn move__1(&self, m: &mut Mat) -> Result<()>
impl Send for _InputOutputArray
Auto Trait Implementations§
impl RefUnwindSafe for _InputOutputArray
impl !Sync for _InputOutputArray
impl Unpin for _InputOutputArray
impl UnwindSafe for _InputOutputArray
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more