Struct opencv::surface_matching::PoseCluster3D
source · pub struct PoseCluster3D { /* private fields */ }
Expand description
When multiple poses (see Pose3D) are grouped together (contribute to the same transformation) pose clusters occur. This class is a general container for such groups of poses. It is possible to store, load and perform IO on these poses.
Implementations§
source§impl PoseCluster3D
impl PoseCluster3D
pub fn default() -> Result<PoseCluster3D>
pub fn new(new_pose: Pose3DPtr) -> Result<PoseCluster3D>
pub fn new_1(new_pose: Pose3DPtr, new_id: i32) -> Result<PoseCluster3D>
Trait Implementations§
source§impl Boxed for PoseCluster3D
impl Boxed for PoseCluster3D
source§impl Drop for PoseCluster3D
impl Drop for PoseCluster3D
source§impl PoseCluster3DTrait for PoseCluster3D
impl PoseCluster3DTrait for PoseCluster3D
fn as_raw_mut_PoseCluster3D(&mut self) -> *mut c_void
fn set_pose_list(&mut self, val: Vector<Pose3DPtr>)
fn set_num_votes(&mut self, val: size_t)
fn set_id(&mut self, val: i32)
source§fn add_pose(&mut self, new_pose: Pose3DPtr) -> Result<()>
fn add_pose(&mut self, new_pose: Pose3DPtr) -> Result<()>
\brief Adds a new pose to the cluster. The pose should be “close” to the mean poses
in order to preserve the consistency
\param [in] newPose Pose to add to the cluster