Struct opencv::dnn::RoundLayer
source · pub struct RoundLayer { /* private fields */ }
Implementations§
source§impl RoundLayer
impl RoundLayer
pub fn create(params: &LayerParams) -> Result<Ptr<RoundLayer>>
Trait Implementations§
source§impl ActivationLayerTrait for RoundLayer
impl ActivationLayerTrait for RoundLayer
fn as_raw_mut_ActivationLayer(&mut self) -> *mut c_void
source§impl ActivationLayerTraitConst for RoundLayer
impl ActivationLayerTraitConst for RoundLayer
fn as_raw_ActivationLayer(&self) -> *const c_void
fn forward_slice(
&self,
src: &f32,
dst: &mut f32,
len: i32,
out_plane_size: size_t,
cn0: i32,
cn1: i32
) -> Result<()>
fn forward_slice_1(
&self,
src: &i32,
lut: &i32,
dst: &mut i32,
len: i32,
out_plane_size: size_t,
cn0: i32,
cn1: i32
) -> Result<()>
source§impl AlgorithmTrait for RoundLayer
impl AlgorithmTrait for RoundLayer
source§impl AlgorithmTraitConst for RoundLayer
impl AlgorithmTraitConst for RoundLayer
fn as_raw_Algorithm(&self) -> *const c_void
source§fn write(&self, fs: &mut FileStorage) -> Result<()>
fn write(&self, fs: &mut FileStorage) -> Result<()>
Stores algorithm parameters in a file storage
source§fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
simplified API for language bindings
Stores algorithm parameters in a file storage Read more
source§fn empty(&self) -> Result<bool>
fn empty(&self) -> Result<bool>
Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read
source§impl Boxed for RoundLayer
impl Boxed for RoundLayer
source§impl Drop for RoundLayer
impl Drop for RoundLayer
source§impl From<RoundLayer> for ActivationLayer
impl From<RoundLayer> for ActivationLayer
source§fn from(s: RoundLayer) -> Self
fn from(s: RoundLayer) -> Self
Converts to this type from the input type.
source§impl From<RoundLayer> for Algorithm
impl From<RoundLayer> for Algorithm
source§fn from(s: RoundLayer) -> Self
fn from(s: RoundLayer) -> Self
Converts to this type from the input type.
source§impl From<RoundLayer> for Layer
impl From<RoundLayer> for Layer
source§fn from(s: RoundLayer) -> Self
fn from(s: RoundLayer) -> Self
Converts to this type from the input type.
source§impl LayerTrait for RoundLayer
impl LayerTrait for RoundLayer
fn as_raw_mut_Layer(&mut self) -> *mut c_void
source§fn set_blobs(&mut self, val: Vector<Mat>)
fn set_blobs(&mut self, val: Vector<Mat>)
List of learned parameters must be stored here to allow read them by using Net::getParam().
source§fn set_name(&mut self, val: &str)
fn set_name(&mut self, val: &str)
Name of the layer instance, can be used for logging or other internal purposes.
source§fn set_type(&mut self, val: &str)
fn set_type(&mut self, val: &str)
Type name which was used for creating layer by layer factory.
source§fn set_preferable_target(&mut self, val: i32)
fn set_preferable_target(&mut self, val: i32)
prefer target for layer forwarding
source§fn finalize(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray
) -> Result<()>
fn finalize(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray
) -> Result<()>
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn forward_mat(
&mut self,
input: &mut Vector<Mat>,
output: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
fn forward_mat(
&mut self,
input: &mut Vector<Mat>,
output: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
👎Deprecated: Use Layer::forward(InputArrayOfArrays, OutputArrayOfArrays, OutputArrayOfArrays) instead
Given the @p input blobs, computes the output @p blobs. Read more
source§fn forward(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
fn forward(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
source§fn try_quantize(
&mut self,
scales: &Vector<Vector<f32>>,
zeropoints: &Vector<Vector<i32>>,
params: &mut LayerParams
) -> Result<bool>
fn try_quantize(
&mut self,
scales: &Vector<Vector<f32>>,
zeropoints: &Vector<Vector<i32>>,
params: &mut LayerParams
) -> Result<bool>
Tries to quantize the given layer and compute the quantization parameters required for fixed point implementation. Read more
source§fn forward_fallback(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
fn forward_fallback(
&mut self,
inputs: &dyn ToInputArray,
outputs: &mut dyn ToOutputArray,
internals: &mut dyn ToOutputArray
) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
source§fn finalize_mat_to(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>
) -> Result<()>
fn finalize_mat_to(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>
) -> Result<()>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn run(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
fn run(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
👎Deprecated: This method will be removed in the future release.
Allocates layer and computes output. Read more
source§fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
Returns index of input blob into the input array. Read more
source§fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
Returns index of output blob in output array. Read more
source§fn support_backend(&mut self, backend_id: i32) -> Result<bool>
fn support_backend(&mut self, backend_id: i32) -> Result<bool>
Ask layer if it support specific backend for doing computations. Read more
source§fn init_halide(
&mut self,
inputs: &Vector<Ptr<dyn BackendWrapper>>
) -> Result<Ptr<BackendNode>>
fn init_halide(
&mut self,
inputs: &Vector<Ptr<dyn BackendWrapper>>
) -> Result<Ptr<BackendNode>>
Returns Halide backend node. Read more
fn init_ngraph(
&mut self,
inputs: &Vector<Ptr<dyn BackendWrapper>>,
nodes: &Vector<Ptr<BackendNode>>
) -> Result<Ptr<BackendNode>>
fn init_vk_com(
&mut self,
inputs: &Vector<Ptr<dyn BackendWrapper>>
) -> Result<Ptr<BackendNode>>
fn init_webnn(
&mut self,
inputs: &Vector<Ptr<dyn BackendWrapper>>,
nodes: &Vector<Ptr<BackendNode>>
) -> Result<Ptr<BackendNode>>
source§unsafe fn init_cuda(
&mut self,
context: *mut c_void,
inputs: &Vector<Ptr<dyn BackendWrapper>>,
outputs: &Vector<Ptr<dyn BackendWrapper>>
) -> Result<Ptr<BackendNode>>
unsafe fn init_cuda(
&mut self,
context: *mut c_void,
inputs: &Vector<Ptr<dyn BackendWrapper>>,
outputs: &Vector<Ptr<dyn BackendWrapper>>
) -> Result<Ptr<BackendNode>>
Returns a CUDA backend node Read more
source§unsafe fn init_tim_vx(
&mut self,
tim_vx_info: *mut c_void,
inputs_wrapper: &Vector<Ptr<dyn BackendWrapper>>,
outputs_wrapper: &Vector<Ptr<dyn BackendWrapper>>,
is_last: bool
) -> Result<Ptr<BackendNode>>
unsafe fn init_tim_vx(
&mut self,
tim_vx_info: *mut c_void,
inputs_wrapper: &Vector<Ptr<dyn BackendWrapper>>,
outputs_wrapper: &Vector<Ptr<dyn BackendWrapper>>,
is_last: bool
) -> Result<Ptr<BackendNode>>
Returns a TimVX backend node Read more
source§fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
Implement layers fusing. Read more
source§fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
Tries to attach to the layer the subsequent activation layer, i.e. do the layer fusion in a partial case. Read more
source§fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
Try to fuse current layer with a next one Read more
source§fn unset_attached(&mut self) -> Result<()>
fn unset_attached(&mut self) -> Result<()>
“Detaches” all the layers, attached to particular layer.
fn update_memory_shapes(&mut self, inputs: &Vector<MatShape>) -> Result<bool>
fn set_params_from(&mut self, params: &LayerParams) -> Result<()>
source§impl LayerTraitConst for RoundLayer
impl LayerTraitConst for RoundLayer
fn as_raw_Layer(&self) -> *const c_void
source§fn blobs(&self) -> Vector<Mat>
fn blobs(&self) -> Vector<Mat>
List of learned parameters must be stored here to allow read them by using Net::getParam().
source§fn name(&self) -> String
fn name(&self) -> String
Name of the layer instance, can be used for logging or other internal purposes.
source§fn preferable_target(&self) -> i32
fn preferable_target(&self) -> i32
prefer target for layer forwarding
source§fn apply_halide_scheduler(
&self,
node: &mut Ptr<BackendNode>,
inputs: &Vector<Mat>,
outputs: &Vector<Mat>,
target_id: i32
) -> Result<()>
fn apply_halide_scheduler(
&self,
node: &mut Ptr<BackendNode>,
inputs: &Vector<Mat>,
outputs: &Vector<Mat>,
target_id: i32
) -> Result<()>
Automatic Halide scheduling based on layer hyper-parameters. Read more
source§fn get_scale_shift(&self, scale: &mut Mat, shift: &mut Mat) -> Result<()>
fn get_scale_shift(&self, scale: &mut Mat, shift: &mut Mat) -> Result<()>
Returns parameters of layers with channel-wise multiplication and addition. Read more
source§fn get_scale_zeropoint(&self, scale: &mut f32, zeropoint: &mut i32) -> Result<()>
fn get_scale_zeropoint(&self, scale: &mut f32, zeropoint: &mut i32) -> Result<()>
Returns scale and zeropoint of layers Read more