pub struct Pose3D { /* private fields */ }
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Class, allowing the storage of a pose. The data structure stores both the quaternions and the matrix forms. It supports IO functionality together with various helper methods to work with poses

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\brief Updates the pose with the new one \param [in] NewPose New pose to overwrite Read more
\brief Updates the pose with the new one
\brief Updates the pose with the new one, but this time using quaternions to represent rotation
\brief Left multiplies the existing pose in order to update the transformation \param [in] IncrementalPose New pose to apply Read more

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