Struct opencv::face::FacemarkAAM_Model_Texture
source · pub struct FacemarkAAM_Model_Texture { /* private fields */ }
Trait Implementations
sourceimpl Boxed for FacemarkAAM_Model_Texture
impl Boxed for FacemarkAAM_Model_Texture
sourceimpl Drop for FacemarkAAM_Model_Texture
impl Drop for FacemarkAAM_Model_Texture
sourceimpl FacemarkAAM_Model_TextureTrait for FacemarkAAM_Model_Texture
impl FacemarkAAM_Model_TextureTrait for FacemarkAAM_Model_Texture
fn as_raw_mut_FacemarkAAM_Model_Texture(&mut self) -> *mut c_void
fn set_resolution(&mut self, val: Rect)
fn set_a(&mut self, val: Mat)
fn set_a0(&mut self, val: Mat)
fn set_aa(&mut self, val: Mat)
fn set_aa0(&mut self, val: Mat)
fn set_texture_idx(&mut self, val: Vector<Vector<Point>>)
fn set_base_shape(&mut self, val: Vector<Point2f>)
fn set_ind1(&mut self, val: Vector<i32>)
fn set_ind2(&mut self, val: Vector<i32>)
sourceimpl FacemarkAAM_Model_TextureTraitConst for FacemarkAAM_Model_Texture
impl FacemarkAAM_Model_TextureTraitConst for FacemarkAAM_Model_Texture
fn as_raw_FacemarkAAM_Model_Texture(&self) -> *const c_void
fn resolution(&self) -> Rect
fn a(&self) -> Mat
fn a0(&self) -> Mat
fn aa(&self) -> Mat
fn aa0(&self) -> Mat
fn texture_idx(&self) -> Vector<Vector<Point>>
fn base_shape(&self) -> Vector<Point2f>
fn ind1(&self) -> Vector<i32>
fn ind2(&self) -> Vector<i32>
impl Send for FacemarkAAM_Model_Texture
impl VectorElement for FacemarkAAM_Model_Texturewhere
Vector<FacemarkAAM_Model_Texture>: VectorExtern<FacemarkAAM_Model_Texture>,
Auto Trait Implementations
impl RefUnwindSafe for FacemarkAAM_Model_Texture
impl !Sync for FacemarkAAM_Model_Texture
impl Unpin for FacemarkAAM_Model_Texture
impl UnwindSafe for FacemarkAAM_Model_Texture
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more